Full notes
Full Tales Of Miravia update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Events
- Gameplay
- Maps
─── Optimization, stability and system improvements patch ───
⚠️ This update does NOT change the current version number of the game. It is an internal optimization and refinement patch.
⚙️ Performance & Optimization
Fixed an FPS drop issue on the first map, improving overall early-game smoothness.
Removed unnecessary processes from the base engine, resulting in better overall performance.
🧠 Stability Improvements
Fixed an issue that could cause freezes on certain older GPUs.
Resolved a problem that could cause taskbar instability when using Alt + Tab on some modified versions of Windows.
🎮 Gameplay & Events
Improved several internal game events for better consistency and smoother progression.
Removed traditional tutorials, as they were slowing down gameplay flow.
From now on, mechanics will be introduced progressively, in a simple and non-intrusive way.
🎧 Music System — ✦ Music Box ✦
Added a new menu feature called Music Box.
Music discovered through:
combat
map exploration
minigames will now be automatically registered in this section.
You can now replay any unlocked track at any time.
🛠️ Technical Notes
Base engine updated for improved stability.
Cleaned and removed unnecessary system components.
✦ Developer Notes
This patch focuses on polishing the core experience: improving performance, reducing critical issues, and making gameplay smoother and more natural without interrupting player flow.
Source
Changelog.gg summarizes and formats this update. How we read updates.
