Full notes
Full Tales Of Miravia update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Fixes
- Gameplay
- Performance
Note: This update does not change the current version number.
After a long period of inactivity due to health issues, I’m back with a new update for Tales of Miravia. From now on, I want to focus more on what the community needs and suggests.
The Colorblind Mode is a great example of this, as it was implemented based on a player’s request. So feel free to share your ideas and feedback, I’ll do my best to implement them whenever possible.
🔧 Fixes
🐦 Fixed an issue where birds could get stuck after moving for a while.
🖼️ Fixed an issue with the first battle tutorial image.
🛠️ Fixed several important bugs affecting gameplay.
⚡ Optimization
🚀 General engine improvements for better performance and stability.
👾 New Content
🧟 Added a new enemy, including its Bestiary entry.
⚔️ Combat System
❌ Removed the dual battle system.
✅ The game now uses only the CTB (Conditional Turn-Based) system:
✨ Cleaner and more appealing visuals
🧠 More strategic gameplay
🧩 Simpler overall system
🎨 Accessibility
🌈 New option: Colorblind Mode
Available in the main menu
Includes multiple visual presets depending on player needs
Source
Changelog.gg summarizes and formats this update. How we read updates.
