Full notes
Full Tales Of Miravia update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Events
📋 New Quest System
A new quest system has been implemented with the goal of better guiding the player throughout the adventure.
The system currently includes more than 20 quests, designed to:
help direct player progression,
provide clearer objectives,
and improve the overall pacing of the game.
Quests are meant to support the player without forcing a rigid path, keeping exploration as a core part of the experience.
🧭 Adjustments to the Game’s Direction
Several changes have been made to the overall direction of the game, focusing on:
improving objective clarity,
reducing confusion during gameplay,
and delivering a more cohesive experience from the early stages.
From now on, development will prioritize:
polishing existing systems,
fixing reported bugs,
and improving the core experience before adding major new features.
🔧 Looking Ahead
The quest system will continue to evolve:
visual improvements are planned,
along with the addition of a reward system tied to quests.
During this period, the game will receive micro patches to address minor issues. These patches may not include detailed patch notes, which will be reserved for major updates.
Source
Changelog.gg summarizes and formats this update. How we read updates.
