Full notes
Full Tales Of Miravia update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Balance
- Events
✨ New: Cheat Menu (Test Functions)
A new optional cheat menu has been added for players who want to experiment freely with the game, test different setups, have fun without limits, or help identify bugs.
⚠️ This menu is completely optional and intended for experimentation. Using it may alter the original gameplay experience.
🌍 Exploration
Map Update Speed Adjusts how fast the map updates, making movement and transitions faster.
Random Encounters Allows you to enable, reduce, or completely disable random encounters.
✨ Effects
Game Speed Adjusts the overall game speed (normal, fast, faster, fastest).
⚔️ Battle
God Mode Prevents the party from taking damage.
Negative Status Immunity Prevents the party from receiving negative status effects such as poison or paralysis.
Instant K.O. Enemies are defeated instantly.
Skill Costs Allows you to remove or modify skill costs.
Item Consumption Enables or disables item consumption when used.
💰 Rewards
EXP Multiplier
Gold Multiplier
Drop Rate Multiplier
📦 Spawners
Spawn Items
Spawn Weapons
Spawn Armors
Source
Changelog.gg summarizes and formats this update. How we read updates.
