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Steam News28 July 20261mo ago

Two Weeks Into Early Access & Roadmap

Two Weeks into Early Access It has already been two weeks since Taival launched into Early Access! Since then, we’ve released several updates shaped by your reports and feedback.

In this update4

Full notes

Full Taival update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix11 additions10 changes0 removals
  • Performance
  • Gameplay
  • Maps
  • Balance
  • Events
changedTwo Weeks into Early AccessImproving performance, stability, and how the game runs across different hardware.
changedTwo Weeks into Early AccessMaking combat and weapon attacks feel faster and more responsive.
fixedTwo Weeks into Early AccessFixing issues affecting quests, saves, exploration, crafting, taming, and progression.
addedTwo Weeks into Early AccessAdding quality-of-life features such as movement key rebinding, new settings, additional map markers, improved storage, and a more reliable Unstuck option.
changedTwo Weeks into Early AccessUpdating the Taival demo with improved performance, balance changes, keybinds, and an extended main questline.
addedTaival Early Access RoadmapHere’s what we have planned for Taival over the next months: powerful new ways to customize your gear, more challenging encounters, and a brand-new chapter of the main story. Take a look at what’s coming!

Taival changes

changedImproving performance, stability, and how the game runs across different hardware.
changedMaking combat and weapon attacks feel faster and more responsive.
fixedFixing issues affecting quests, saves, exploration, crafting, taming, and progression.
addedAdding quality-of-life features such as movement key rebinding, new settings, additional map markers, improved storage, and a more reliable Unstuck option.
changedUpdating the Taival demo with improved performance, balance changes, keybinds, and an extended main questline.

Two Weeks into Early Access

It has already been two weeks since Taival launched into Early Access! Since then, we’ve released several updates shaped by your reports and feedback.

So far, we’ve focused on:

  • Improving performance, stability, and how the game runs across different hardware.

  • Making combat and weapon attacks feel faster and more responsive.

  • Fixing issues affecting quests, saves, exploration, crafting, taming, and progression.

  • Adding quality-of-life features such as movement key rebinding, new settings, additional map markers, improved storage, and a more reliable Unstuck option.

  • Updating the Taival demo with improved performance, balance changes, keybinds, and an extended main questline.

Thank you to everyone who has played, shared feedback, and helped us improve Taival during these first two weeks. We still have plenty more planned, so let’s take a look at what’s coming over the next three months!

Taival Early Access Roadmap

Here’s what we have planned for Taival over the next months: powerful new ways to customize your gear, more challenging encounters, and a brand-new chapter of the main story. Take a look at what’s coming!

Update #1 : Enchanting & Armor Effects

We're adding a new Enchantment Station that lets you customize individual armor pieces instead of complete sets. Here's what this will mean for your adventures in Taival:

Build Your Perfect Armor Set

Armor effects now let you tailor every adventure to your playstyle. Deflect incoming arrows, trigger an explosion when your health is low, fire multiple projectiles, and more.

Melee, ranged, and magic armor each offer different benefits. Stack the same enchantment across multiple pieces to make its effect stronger, increase its activation chance, or reduce its cooldown - and watch your build come together.

Why It Matters?

Enchant individual pieces and start building around your preferred playstyle immediately. Mix and match effects to discover combinations that work for your approach to combat.

Update # 2: Combat, Creatures & Night Encounters

We're expanding combat with new enemy encounters, weapon effects, and nighttime challenges. Here's what to expect:

New Enemy Encounters

Face new enemies and more varied combat behaviors, including charging Sarvus and spiders that can trap players with their webs.

Weapon Effects

Expand your build with special weapon effects. Freeze enemies with your blade, summon a miniature gravity vortex, or even polymorph an enemy into a Chibkin.

More Dangerous Nights

Nighttime will bring new and more threatening encounters for adventurers seeking a greater challenge. Players looking for a more relaxed journey can sleep through the night, while those willing to brave the darkness may discover what is waiting outside. Why It Matters?

Combat will demand adaptation. New enemy patterns allow players to rethink strategies, while weapon effects let you counter threats in creative ways. Nights become a genuine choice, you can either push yourself to discover more, or rest and continue your journey refreshed. You decide how much danger you're willing to face each night.

Update # 3: The Journey to restore Henki Heartstone continues!

We’re continuing Taival’s main quest with a brand-new chapter that takes you deeper into the jungle in search of the second shard of Henki’s Heartstone.

The Main Quest Continues

Your journey will lead you to an ancient Jungle Temple, but three keys are required to open its doors.

To claim them, you will need to:

  • Fight your way through the ranks of a local fight club.

  • Zipline, jump, and climb your way to the top of a giant tree.

  • Help settle a centuries-old disagreement between two Grittie tribes.

Collect all three keys, enter the Jungle Temple, recover the second shard, and return it to the Henki Sanctuary.

Why It Matters?

This update moves Taival’s main story forward with a new adventure that combines combat, exploration, and storytelling. Each key presents a different challenge, making the journey to the temple an important part of the quest, and bringing you one step closer to restoring Henki’s Heartstone.

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Thank you to everyone joining us on Taival’s Early Access journey! Steam post image

Source

Steam News / 28 July 2026

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