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Steam News5 April 20263mo ago

Update on Hard Mode

Hey everyone, I haven't been able to patch the game these 2 days, as I've been working on the hard mode. It is going great and I hope you guys will like it as well. I have been working on some bug fixes as well.

Full notes

Full Tache Noire update

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Repeated intro

Hey everyone, I haven't been able to patch the game these 2 days, as I've been working on the hard mode. It is going great and I hope you guys will like it as well. I have been working on some bug fixes as well.

What changed

2 fixes0 additions1 change0 removals
  • Fixes
  • Balance
fixedI have fixed a possible cause but It will still happen if you open your chest with items overlapping in your inventory.
fixedIt is hard to replicate the items overlapping bug however, I have fixed on instance of it. If someone finds a reliable way to replicate it let me know!
changedHard Mode:Increased health and Increased Merchant Prices

Tache Noire changes

fixedI have fixed a possible cause but It will still happen if you open your chest with items overlapping in your inventory.
fixedIt is hard to replicate the items overlapping bug however, I have fixed on instance of it. If someone finds a reliable way to replicate it let me know!
changedIncreased health and Increased Merchant Prices

About the Storage chest crashing bug:

  • I have fixed a possible cause but It will still happen if you open your chest with items overlapping in your inventory.

  • It is hard to replicate the items overlapping bug however, I have fixed on instance of it. If someone finds a reliable way to replicate it let me know!

Hard Mode:

  • More Enemy variety

  • ALL ITEMS REPLACED TO ALTERNATE LOCATION

  • More Fog

  • Increased health and Increased Merchant Prices

  • A different atmosphere

  • Some hard mode only story bits

  • Some hard mode only encounters

I will put up a screenshot with this announcement as well.

If you want to follow the progress you can subscribe to my channel on youtube.

I am open to any suggestions!

Source

Steam News / 5 April 2026

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