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Steam News19 May 20261mo ago

Weekly Bugfix Patch

Hey everyone, thanks for reporting these bugs. I am working on fixing every single bug reported.

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Full Tache Noire update

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Repeated intro

Hey everyone, thanks for reporting these bugs. I am working on fixing every single bug reported.

What changed

1 fix0 additions0 changes0 removals
  • Maps
fixedChanges: -Possible Enemy Respawning Fix ( I am not sure if this actually fixes it, so if anybody can replicate it after this patch please reach out ) - Max weapon upgrades now show the final value instead of just saying MAX. - Medusa Recoil going downwards is fixed. Now it should have some slight horizontal recoil and it is no longer upgradeable. - Carrying physics objects should now feel better as they will face the direction that your character is facing. - The map tab showing incorrect floor info is now fixed. - Completely overhauled the frequency mechanic, it should now work better. - Attach options now are more visible and intuitive.

Changes: -Possible Enemy Respawning Fix ( I am not sure if this actually fixes it, so if anybody can replicate it after this patch please reach out ) - Max weapon upgrades now show the final value instead of just saying MAX. - Medusa Recoil going downwards is fixed. Now it should have some slight horizontal recoil and it is no longer upgradeable. - Carrying physics objects should now feel better as they will face the direction that your character is facing. - The map tab showing incorrect floor info is now fixed. - Completely overhauled the frequency mechanic, it should now work better. - Attach options now are more visible and intuitive.

Thanks for reporting these bugs and please keep them coming.

Enjoy!

Source

Steam News / 19 May 2026

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