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Full Tache Noire update
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Repeated intro
Hey everyone, thanks for reporting these bugs. I am working on fixing every single bug reported.
What changed
- Maps
Changes: -Possible Enemy Respawning Fix ( I am not sure if this actually fixes it, so if anybody can replicate it after this patch please reach out ) - Max weapon upgrades now show the final value instead of just saying MAX. - Medusa Recoil going downwards is fixed. Now it should have some slight horizontal recoil and it is no longer upgradeable. - Carrying physics objects should now feel better as they will face the direction that your character is facing. - The map tab showing incorrect floor info is now fixed. - Completely overhauled the frequency mechanic, it should now work better. - Attach options now are more visible and intuitive.
Thanks for reporting these bugs and please keep them coming.
Enjoy!
Source
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