Full notes
Full Tabletop Tavern update
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What changed
- Balance
- Gameplay
Tabletop Tavern changes
Tabletop Tavern has officially passed 100,000 copies sold! 🍻|
Every one of those copies is a player who gave our humble indie game a chance. Besides buying a copy, many of you stuck around and made the community something special. The reviews, the screenshots, the feedback, the support: we see all of it, and it means the world.
It's no exaggeration to say this game and the players supporting it have changed our life. We cannot thank you enough, so instead we'll do what we can to make Tabletop Tavern the best it can possible be!
With the community rapidly growing and bringing in daily feedback we knew we had a long road ahead of us. Since launching on June 11th, TJ has shipped a total of 14 updates pack full of bug fixes, balancing, QOL updates, and implementing your feedback. We feel Tabletop Tavern has reached a state we're proud of that doesn't require the level of rapid updates we've maintained up to this point, but we've still got plenty of updates coming and a backlog of great feedback & ideas we want to address!
Free updates are on the horizon, starting with The Rift of Magic this fall, more factions towards the end of the year, and multiplayer battles in the future.
With all our thanks,
TJ, Jordan, & Marius
Source
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