In this update15
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Full Tabletop Tavern update
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What changed
- Balance
- Events
- Maps
Tabletop Tavern changes
The Sanguine Court
The Sanguine Court does not conquer lands. It reclaims them.
Where banners once flew and hearthfires once burned, silence now settles under crimson skies. The Court is not a rabble of mindless corpses. It is an aristocracy of undead. Ancient bloodlines preserved through ritual. Fallen knights reborn in rusted splendor. Priests who traded mercy for eternity. They do not fear death. They command it.
Their armies do not break. They do not rout. They rise. After every battle, the fallen swell their ranks. Every victory feeds the next. Against the Sanguine Court, war is not attrition. It is sustenance.
Faction Effects
Raise Dead: After every battle, gain 2 free [Tier 1] units.
Steam post image Sister Morvayne
Sister Morvayne was once a healer of the faithful, sworn to tend the wounded and preserve life. She learned, however, that life is fragile and fleeting, while death is obedient. Through forbidden rites and sacrificial scripture, she unlocked a darker form of mercy. Under her guidance, the fallen return stronger, their wounds meaningless, their devotion absolute.
Her rituals amplify the resilience of common undead, allowing them to drain strength from every clash. Entire regiments march under her blessing with unnatural endurance, healing through carnage while retaining cold discipline. And after every battle, her necromantic rites ensure fresh corpses rise to replenish her ranks. Morvayne does not save souls. She repurposes them.
Hero Effects
Forbidden Rituals: Common units gain 3x healing from all sources
Unbound by chivalry: All units gain the outrider ability
Steam post image Lord Draven Bloodreaver
Lord Draven was a conqueror in life and a tyrant in death. Crowned in bone and clad in crimson armor, he rules through dominance and spectacle. His Bloodsworn legions are not shambling corpses but disciplined shock troops, bound by oath even beyond the grave. Where he leads, elite undead fight with terrifying coordination and ruthless strength.
Draven rewards aggression. When cities fall, his armies surge back to full vitality, feasting on conquest itself. Under his command, Bloodsworn and their mounted knights gain renewed ferocity and leadership, transforming disciplined lines into unstoppable executioners. He does not merely wage war. He revels in it.
Hero Effects
Bloodsworn Price: Bloodsworn and Bloodsworn Knights gain +15 Leadership an +4 melee attack
Thirst for Blood: Sacking a city heals all units to full heath.
Units of the Sanguine Court
Deathrattle Spears
Skeletal infantry armed with long spears, ideal for bringing down larger foes and anchoring the frontline.
Feral Hounds
Large undead hounds that sprint into flanks, tearing through lightly armored units with savage speed.
Gravestone Imps
Winged imps that soar over terrain and harass vulnerable backlines with relentless nuisance attacks.
Undead Levies
Basic sword-and-shield skeletons that hold ground through sheer numbers and tireless obedience.
Boneshard Archers
Skeletal archers who loose volleys without fatigue, steadily chipping away at advancing enemies.
Deathhaven Fiends
Horned dual-sickle wielders that carve through infantry with vicious, close-range brutality.
Mist Wraiths
Ethereal scythe-bearing spirits that glide through terrain, ignoring obstacles as they reap armored targets.
Nightriders
Armored skeleton cavalry mounted on red-eyed steeds, striking with deadly charge impact before reforming in disciplined ranks.
Black Wardens
Elite armored undead warriors whose blades sunder enemy armor and dismantle hardened infantry formations.
Bloodsworn
Heavily armored skeleton infantry bearing massive shields, excelling at holding lines and cutting down larger foes.
Bloodsworn Knights
Mounted Bloodsworn clad in dark armor, delivering devastating shock charges against infantry and monstrous units alike.
Corpse Claws
Giant undead werewolves that terrify enemies on contact and rip through infantry with monstrous strength.
Necrotic Chimerae
Terrifying multi-limbed horrors that devastate infantry and regenerate strength between chapters, making them a persistent threat across campaigns.
Wraithlords
Highly skilled undead champions who pierce armor and carve through infantry with precise, lethal efficiency.
Source
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