In this update4
Full notes
Full Tabletop Game Shop Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey shopkeepers!
What changed
- Store
- Performance
- Gameplay
- Fixes
Tabletop Game Shop Simulator changes
We’ve just pushed a new update focusing on quality-of-life improvements, performance, and a bunch of pesky bug fixes. Thanks again for all your feedback and reports!
Controls & Quality of Life
Added Numpad Enter support to:
Complete card transactions
Confirm miniature prices
Shop, Achievements & Progress
Fixed an issue where shop score could randomly decrease.
Fixed the “Enter your shop X days in a row” achievements and made them retroactive.
Performance & Stability
Improved overall game performance.
Fixed performance issues caused by using the storage bin repeatedly.
Fixed a rare case where the cash register could lock up when taking over from an employee.
Fixed wargame assault score overflow.
Bugs & Weird Stuff
Fixed clients sometimes staying in the shop after 8 PM.
Improved behavior to prevent products from falling off the register.
Fixed random boxes spawning in the player’s hand when loading a save.
Fixed a hole in the storage room at high extension levels.
Improved the loading screen animation.
Various small tweaks to prevent unexpected behaviors and bugs.
Thank you so much for playing Tabletop Game Shop Simulator, sending us feedback, and sharing your stories from the shop. Again, if you’re enjoying the game, leaving a review on Steam helps us a lot!
Source
Changelog.gg summarizes and formats this update. How we read updates.
