In this update1
Full notes
Full Tabletop Game Shop Simulator update
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Repeated intro
Hey Shop Owners,
What changed
- Store
- Fixes
- Gameplay
- Balance
- UI and audio
Tabletop Game Shop Simulator changes
First off, we want to sincerely apologize for the bumps you’ve experienced since the latest update. We know how frustrating it is when things don't work as intended in your shop, and we deeply appreciate your patience while we get things sorted out.
Update on the Employees Issues: We hear you loud and clear on the ongoing problems with employees. We want to assure you that we are working on a fix for this as we speak. It is our absolute top priority right now, and we will push out another patch the second it is resolved.
In the meantime, we have just deployed a hotfix to take care of several other immediate issues, most importantly, the missing reserve items on older saves.
Hotfix Patch Notes
Gameplay & Economy Fixes
- Save FilesFixed instances of the reserve being empty when loading pre-patch saves.
- InteractionsFixed missing inputs when taking products from shelves.
- ProductsFixed a bug causing empty miniature packs to become sellable products.
- StatsFixed a bug where money spent by employees was not counted in the global statistics.
Visual & UI Improvements
- QoLMade footprints more visible across the different new floor skins.
- CollectionImproved the visual presentation of miniatures when opening them in the collection.
- ProductsUpdated visuals for some products and fixed missing Tech Wars Battle logos.
Thank you to everyone who has taken the time to submit bug reports and feedback. We are back to work on the Employees bug and will update you all as soon as it's ready!
The Tabletop Game Shop Sim Team
Source
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