HomeGamesUpdatesPricingMethodology
Steam News22 September 20214y ago

Patch 1.39

Swordsman 1.39 [Improvements / Content Update] - It's a little easier to penetrate with axes - Improved blood appearance - Samurai color adjustments [Bug Fixes] - Bug fix: Mace deals no damage (whoops) - Bug fix: Incorr

Full notes

Full Swordsman VR update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions2 changes0 removals
  • Gameplay
  • Maps
changed[Improvements / Content Update] - It's a little easier to penetrate with axes - Improved blood appearance - Samurai color adjustments
changed[Bug Fixes] - Bug fix: Mace deals no damage (whoops) - Bug fix: Incorrect weapon weights during chronokinesis - Bug fix: Using boss weapon special attacks causes weapon to disappear - Bug fix: Sometimes a dismembered body part has the wrong material - Bug fix: Enemies don't die when thrown down the stairs on Samurai map - Bug fix: Dismembering zombies sometimes spawns in giant body parts (lol) - Bug fix: Some gore doesn't spawn on dismemberment - Bug fix: Pick-up indicators spawn randomly on dismembered parts - Bug fix: Sometimes a zombie's head disappears late (dismemberment) - Bug fix: Gun Sword barrels aren't animating or spawning particles - Bug fix: Merlin's staff is invisible in the opening cutscene - Bug fix: Zombies die instantly from Frost special, before attack happens - Bug fix: Earth cracks from special attacks are too opaque - Bug fix: Gun sword smoke particles don't face camera if shot upwards

Swordsman 1.39

[Improvements / Content Update] - It's a little easier to penetrate with axes - Improved blood appearance - Samurai color adjustments

[Bug Fixes] - Bug fix: Mace deals no damage (whoops) - Bug fix: Incorrect weapon weights during chronokinesis - Bug fix: Using boss weapon special attacks causes weapon to disappear - Bug fix: Sometimes a dismembered body part has the wrong material - Bug fix: Enemies don't die when thrown down the stairs on Samurai map - Bug fix: Dismembering zombies sometimes spawns in giant body parts (lol) - Bug fix: Some gore doesn't spawn on dismemberment - Bug fix: Pick-up indicators spawn randomly on dismembered parts - Bug fix: Sometimes a zombie's head disappears late (dismemberment) - Bug fix: Gun Sword barrels aren't animating or spawning particles - Bug fix: Merlin's staff is invisible in the opening cutscene - Bug fix: Zombies die instantly from Frost special, before attack happens - Bug fix: Earth cracks from special attacks are too opaque - Bug fix: Gun sword smoke particles don't face camera if shot upwards

Roadmap: https://trello.com/b/nDGVDca9/swordsman-vr-roadmap

To chat with us, join us on Discord: https://discord.com/invite/sinnstudio

Source

Steam News / 22 September 2021

Open original post

Changelog.gg summarizes and formats this update. How we read updates.