Full notes
Full Swordsman VR update
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What changed
- Maps
- Fixes
🎁 Win a Quest 3!
Enter the Training Grounds map and visit any challenge to compete and win a Quest 3! The contest is active until December 15, 11:59pm (Eastern Time). To learn more, join us on Discord!
⚔️ Training Grounds:
Added new map! (see left door in hub)
3 main challenges: Archery, Tatami Mat, and Punching Bag
Cross-platform, competitive leaderboards!
🛠️ General:
Implemented AI hit cap so that enemies can't be permanently stun locked by players
Ranged enemies that lose their ranged weapons should now default to using hand to hand combat
Achievements should now correctly unlock on Steam and Playstation
Replaced tutorial enemy with regular knight
Fixed an issue in which Crossbow can collide with bolts shot by it
Fixed an issue with the seated mode height changing if headset is put to sleep
Fixed an issue when weapons are thrown out of bounds and are now returned to the center of the level correctly
Fixes an issue in which players lose the ability to grab objects if headset goes idle
Source
Changelog.gg summarizes and formats this update. How we read updates.
