HomeGamesUpdatesPricingMethodology
Steam News17 September 20232y ago

Swirl Watch Windows 1.121/1.122 (Resistance Supplies)

1.121 (Resistance Supplies) -Melee now auto-targets disabled ships again if there are only disabled ships in range. -Fixed some instances of objective texts not scaling correctly.

Full notes

Full Swirl W@tch update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions0 changes0 removals
  • UI and audio
fixed1.121 (Resistance Supplies) -Melee now auto-targets disabled ships again if there are only disabled ships in range. -Fixed some instances of objective texts not scaling correctly. -Some title holo text is now affected by UI scale. -Fixed comms speech not being affected by SFX volume option.
fixed1.122 (Resistance Supplies) -Slightly reduced enemy spawns on higher mission lvls. -Prisoner UI should now correctly support up to 5 lines. -Beam-barge attack rate reduced. -WRNCH ARM can no also sabotage pipeline elements. -Fixed a problem with item unlock tracking. -Fixed a problem with vertical pipe generation (?). -Fixed a some situation in which guards would still be able to assist hidden disabled ships. -Fixed guards sometimes attempting to wake up inactive reinforcements when assisting nearby disabled ships. -Fixed some objectives causing other objective to show unintended location tags. -Fixed superfluous brackets on evac objective.

Swirl W@tch changes

fixed1.121 (Resistance Supplies) -Melee now auto-targets disabled ships again if there are only disabled ships in range. -Fixed some instances of objective texts not scaling correctly. -Some title holo text is now affected by UI scale. -Fixed comms speech not being affected by SFX volume option.
fixed1.122 (Resistance Supplies) -Slightly reduced enemy spawns on higher mission lvls. -Prisoner UI should now correctly support up to 5 lines. -Beam-barge attack rate reduced. -WRNCH ARM can no also sabotage pipeline elements. -Fixed a problem with item unlock tracking. -Fixed a problem with vertical pipe generation (?). -Fixed a some situation in which guards would still be able to assist hidden disabled ships. -Fixed guards sometimes attempting to wake up inactive reinforcements when assisting nearby disabled ships. -Fixed some objectives causing other objective to show unintended location tags. -Fixed superfluous brackets on evac objective.

1.121 (Resistance Supplies) -Melee now auto-targets disabled ships again if there are only disabled ships in range. -Fixed some instances of objective texts not scaling correctly. -Some title holo text is now affected by UI scale. -Fixed comms speech not being affected by SFX volume option.

1.122 (Resistance Supplies) -Slightly reduced enemy spawns on higher mission lvls. -Prisoner UI should now correctly support up to 5 lines. -Beam-barge attack rate reduced. -WRNCH ARM can no also sabotage pipeline elements. -Fixed a problem with item unlock tracking. -Fixed a problem with vertical pipe generation (?). -Fixed a some situation in which guards would still be able to assist hidden disabled ships. -Fixed guards sometimes attempting to wake up inactive reinforcements when assisting nearby disabled ships. -Fixed some objectives causing other objective to show unintended location tags. -Fixed superfluous brackets on evac objective.

Source

Steam News / 17 September 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.