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Steam News20 May 20206y ago

Update #12: Stability improvements - Part 2

May is the month of stability improvements. Update #12 fixes all the remaining issues that could cause the game to be unstable and eventually crash.

In this update2

Full notes

Full SUPERVERSE update

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What changed

1 fix0 additions1 change0 removals
  • Performance
changedMay is the month of stability improvements. Update #12 fixes all the remaining issues that could cause the game to be unstable and eventually crash.
fixedFixedIncorrect number of fragments of debris left after NPC Destroyer's destruction - Turret's debris material inheritance - Removed ability to configure Gamma, as it seems there is a bug in the underlining 3rd party system which could cause the game to crash on some computers. - Additional check if the selected monitor is still valid, as it may have been disconnected in the meantime when changing fullscreen/window mode and screen resolution. - Fixed and removed unnecessary collision detection between some objects - Fixed trails destruction that could cause a crash on some occasions - Dynamic materials management

SUPERVERSE changes

changedMay is the month of stability improvements. Update #12 fixes all the remaining issues that could cause the game to be unstable and eventually crash.
fixedIncorrect number of fragments of debris left after NPC Destroyer's destruction - Turret's debris material inheritance - Removed ability to configure Gamma, as it seems there is a bug in the underlining 3rd party system which could cause the game to crash on some computers. - Additional check if the selected monitor is still valid, as it may have been disconnected in the meantime when changing fullscreen/window mode and screen resolution. - Fixed and removed unnecessary collision detection between some objects - Fixed trails destruction that could cause a crash on some occasions - Dynamic materials management

May is the month of stability improvements. Update #12 fixes all the remaining issues that could cause the game to be unstable and eventually crash.

A detailed list of technical changes follows:

[Update #12] 2020-05-20

Fixed

  • Incorrect number of fragments of debris left after NPC Destroyer's destruction - Turret's debris material inheritance - Removed ability to configure Gamma, as it seems there is a bug in the underlining 3rd party system which could cause the game to crash on some computers. - Additional check if the selected monitor is still valid, as it may have been disconnected in the meantime when changing fullscreen/window mode and screen resolution. - Fixed and removed unnecessary collision detection between some objects - Fixed trails destruction that could cause a crash on some occasions - Dynamic materials management

Added

  • Semi-automatic stress testing system

Big thank you for the players who supported us with detailed descriptions of issues and testing on their computers.

Source

Steam News / 20 May 2020

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