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Steam News16 May 20206y ago

Update #11: Stability improvements

The latest SUPERVERSE game update #11 improves the stability of the game, reduces the memory consumption, and improves the replayability of the game.

Full notes

Full SUPERVERSE update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition1 change0 removals
  • Performance
changedThe latest SUPERVERSE game update #11 improves the stability of the game, reduces the memory consumption, and improves the replayability of the game. This update also introduces several changes in the game balance, making it more fun to play.
addedUpdate #11] 2020-05-16Changed - New implementation of transferring Players and player Spirits to a new level - stability improvement - Game difficulty balance changed
fixedUpdate #11] 2020-05-16Fixed - Fixed all the major memory leaks - reducing the chance to crash after multiple levels have been played to a minimum - Fixed Shield detachment from Player - that could cause a crash in some scenarios - Fixed a situation an object could have been added to an old scene instead of the current one - Fixed a crash caused by an AI system in a situation immediately after Player has been destroyed
fixedUpdate #11] 2020-05-16Please let us know if this update has fixed the crash of the game you may have experienced with the previous versions of the game.

SUPERVERSE changes

changedThe latest SUPERVERSE game update #11 improves the stability of the game, reduces the memory consumption, and improves the replayability of the game. This update also introduces several changes in the game balance, making it more fun to play.
addedChanged - New implementation of transferring Players and player Spirits to a new level - stability improvement - Game difficulty balance changed
fixedFixed - Fixed all the major memory leaks - reducing the chance to crash after multiple levels have been played to a minimum - Fixed Shield detachment from Player - that could cause a crash in some scenarios - Fixed a situation an object could have been added to an old scene instead of the current one - Fixed a crash caused by an AI system in a situation immediately after Player has been destroyed
fixedPlease let us know if this update has fixed the crash of the game you may have experienced with the previous versions of the game.

The latest SUPERVERSE game update #11 improves the stability of the game, reduces the memory consumption, and improves the replayability of the game. This update also introduces several changes in the game balance, making it more fun to play.

For a more technical list of changes please read below:

[Update #11] 2020-05-16

Changed - New implementation of transferring Players and player Spirits to a new level - stability improvement - Game difficulty balance changed

Fixed - Fixed all the major memory leaks - reducing the chance to crash after multiple levels have been played to a minimum - Fixed Shield detachment from Player - that could cause a crash in some scenarios - Fixed a situation an object could have been added to an old scene instead of the current one - Fixed a crash caused by an AI system in a situation immediately after Player has been destroyed

Please let us know if this update has fixed the crash of the game you may have experienced with the previous versions of the game.

Source

Steam News / 16 May 2020

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