The latest SUPERVERSE game update #11 improves the stability of the game, reduces the memory consumption, and improves the replayability of the game.
Full notes
Full SUPERVERSE update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
2 fixes1 addition1 change0 removals
Performance
changedThe latest SUPERVERSE game update #11 improves the stability of the game, reduces the memory consumption, and improves the replayability of the game. This update also introduces several changes in the game balance, making it more fun to play.
addedUpdate #11] 2020-05-16Changed - New implementation of transferring Players and player Spirits to a new level - stability improvement - Game difficulty balance changed
fixedUpdate #11] 2020-05-16Fixed - Fixed all the major memory leaks - reducing the chance to crash after multiple levels have been played to a minimum - Fixed Shield detachment from Player - that could cause a crash in some scenarios - Fixed a situation an object could have been added to an old scene instead of the current one - Fixed a crash caused by an AI system in a situation immediately after Player has been destroyed
fixedUpdate #11] 2020-05-16Please let us know if this update has fixed the crash of the game you may have experienced with the previous versions of the game.
SUPERVERSE changes
changedThe latest SUPERVERSE game update #11 improves the stability of the game, reduces the memory consumption, and improves the replayability of the game. This update also introduces several changes in the game balance, making it more fun to play.
addedChanged - New implementation of transferring Players and player Spirits to a new level - stability improvement - Game difficulty balance changed
fixedFixed - Fixed all the major memory leaks - reducing the chance to crash after multiple levels have been played to a minimum - Fixed Shield detachment from Player - that could cause a crash in some scenarios - Fixed a situation an object could have been added to an old scene instead of the current one - Fixed a crash caused by an AI system in a situation immediately after Player has been destroyed
fixedPlease let us know if this update has fixed the crash of the game you may have experienced with the previous versions of the game.
The latest SUPERVERSE game update #11 improves the stability of the game, reduces the memory consumption, and improves the replayability of the game. This update also introduces several changes in the game balance, making it more fun to play.
For a more technical list of changes please read below:
[Update #11] 2020-05-16
Changed - New implementation of transferring Players and player Spirits to a new level - stability improvement - Game difficulty balance changed
Fixed - Fixed all the major memory leaks - reducing the chance to crash after multiple levels have been played to a minimum - Fixed Shield detachment from Player - that could cause a crash in some scenarios - Fixed a situation an object could have been added to an old scene instead of the current one - Fixed a crash caused by an AI system in a situation immediately after Player has been destroyed
Please let us know if this update has fixed the crash of the game you may have experienced with the previous versions of the game.