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Steam News20 March 20266mo ago

Major Update – 64-bit Support & Tutorial Improvements

Hey everyone! We've got a big one for you today — and honestly, the story behind it is almost as wild as the update itself. 64-bit Support is Here!

In this update3

Full notes

Full SUPERVERSE update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone!

What changed

0 fixes2 additions6 changes0 removals
  • Compatibility
  • Gameplay
added64-bit Support is Here!The new version of the game now ships with a 64-bit executable, and here's the fun backstory on why that happened.
changed64-bit Support is Here!A little while ago, we got our hands on a pretty extraordinary piece of hardware — a machine packing a whopping 128 GB of RAM . Yes, gigabytes. It's an absolute beast. Naturally, we were excited to see how the game would run on it.
changed64-bit Support is Here!Except... it didn't. 😅
changed64-bit Support is Here!Turns out, this monster machine had a mysterious system bug where even small memory allocations — we're talking just a few tens of megabytes — would flat-out fail when running a 32-bit executable on Windows . Whether it was a driver issue or something deep in Windows itself, we honestly couldn't pin it down. The machine had more RAM than most people's wildest dreams, and it couldn't grab a tiny slice of it for our game. Amazing.
changed64-bit Support is Here!Interestingly, the Linux version running via Proton had no such problems — the 32-bit executable worked just fine there. So this was very much a Windows-specific mystery. 🐧
changed64-bit Support is Here!The fix? Switch to 64-bit. Once we did, the game gained access to the full memory space, the weird Windows bug disappeared, and everything ran beautifully.

SUPERVERSE changes

addedThe new version of the game now ships with a 64-bit executable, and here's the fun backstory on why that happened.
changedA little while ago, we got our hands on a pretty extraordinary piece of hardware — a machine packing a whopping 128 GB of RAM . Yes, gigabytes. It's an absolute beast. Naturally, we were excited to see how the game would run on it.
changedExcept... it didn't. 😅
changedTurns out, this monster machine had a mysterious system bug where even small memory allocations — we're talking just a few tens of megabytes — would flat-out fail when running a 32-bit executable on Windows . Whether it was a driver issue or something deep in Windows itself, we honestly couldn't pin it down. The machine had more RAM than most people's wildest dreams, and it couldn't grab a tiny slice of it for our game. Amazing.
changedInterestingly, the Linux version running via Proton had no such problems — the 32-bit executable worked just fine there. So this was very much a Windows-specific mystery. 🐧

We've got a big one for you today — and honestly, the story behind it is almost as wild as the update itself.

64-bit Support is Here!

The new version of the game now ships with a 64-bit executable, and here's the fun backstory on why that happened.

A little while ago, we got our hands on a pretty extraordinary piece of hardware — a machine packing a whopping 128 GB of RAM. Yes, gigabytes. It's an absolute beast. Naturally, we were excited to see how the game would run on it.

Except... it didn't. 😅

Turns out, this monster machine had a mysterious system bug where even small memory allocations — we're talking just a few tens of megabytes — would flat-out fail when running a 32-bit executable on Windows. Whether it was a driver issue or something deep in Windows itself, we honestly couldn't pin it down. The machine had more RAM than most people's wildest dreams, and it couldn't grab a tiny slice of it for our game. Amazing.

Interestingly, the Linux version running via Proton had no such problems — the 32-bit executable worked just fine there. So this was very much a Windows-specific mystery. 🐧

The fix? Switch to 64-bit. Once we did, the game gained access to the full memory space, the weird Windows bug disappeared, and everything ran beautifully.

So if you happen to be rocking a 128 GB RAM setup with cursed Windows drivers — we've got you covered now. 🎉

Don't worry — 32-bit is still there!

We know not everyone is running bleeding-edge hardware (or haunted hardware, for that matter). The 32-bit version of the game is still included in the package, so you're not left behind.

Tutorial Polish

We also snuck in some quality-of-life improvements to the Tutorial level. The intro sequence is now a bit snappier, so returning players won't have to sit through as much of it when starting a new run. Small change, but we think you'll appreciate it!

That's all for this update! As always, let us know if you run into anything weird — especially if you have 128 GB of RAM on Windows. 👀

Thanks for playing, and see you in the next one!

Source

Steam News / 20 March 2026

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