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Steam News26 May 20206y ago

Update #13: Keyboard configuration

SUPERVERSE Update #13 adds the ability to customize the keys on your keyboard to suit your playing style the best.

Full notes

Full SUPERVERSE update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes3 additions2 changes0 removals
  • Gameplay
  • Performance
  • Fixes
addedSUPERVERSE Update #13 adds the ability to customize the keys on your keyboard to suit your playing style the best.
addedUpdate #13 | 2020-05-26Added
addedUpdate #13 | 2020-05-26Settings > Controls > Keyboard menu allows redefining keys for every action (Thrust, Rotation, Shield...), adding new keys, removing keys and reverting to the default configuration
changedUpdate #13 | 2020-05-26Changed
changedUpdate #13 | 2020-05-26RapidJSON library updated to v1.1.0 - used for reading and writing JSON files - fixes a crash on level JSON save
fixedUpdate #13 | 2020-05-26Fixed

SUPERVERSE changes

addedSUPERVERSE Update #13 adds the ability to customize the keys on your keyboard to suit your playing style the best.
addedAdded
addedSettings > Controls > Keyboard menu allows redefining keys for every action (Thrust, Rotation, Shield...), adding new keys, removing keys and reverting to the default configuration
changedChanged
changedRapidJSON library updated to v1.1.0 - used for reading and writing JSON files - fixes a crash on level JSON save

SUPERVERSE Update #13 adds the ability to customize the keys on your keyboard to suit your playing style the best.

A detailed list of changes follows:

Update #13 | 2020-05-26

  • Added

  • Settings > Controls > Keyboard menu allows redefining keys for every action (Thrust, Rotation, Shield...), adding new keys, removing keys and reverting to the default configuration

  • Keyboard configuration is saved on game exit and is loaded on game start

  • Changed

  • Menu options text updates

  • RapidJSON library updated to v1.1.0 - used for reading and writing JSON files - fixes a crash on level JSON save

  • Fixed

  • Fixed internals of the mechanism for transferring players & spirits to a new universe

  • Fixed buffer overreading, that could cause a crash, when accessing console history

  • Fixed several objects' properties in level JSON files that the new version of RapidJSON detected as too big

Source

Steam News / 26 May 2020

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