HomeGamesUpdatesPricingMethodology
Steam News22 December 20214y ago

v0.23 - Vaktern Redux

Hey all, the new Vaktern fight is now live! If you want to check it out, it's the first and only boss you'll encounter in Level 1. I plan on adding a few more Level 1 bosses so this should be short lived.

In this update3

Full notes

Full Super Crome: Bullet Purgatory update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey all, the new Vaktern fight is now live! If you want to check it out, it's the first and only boss you'll encounter in Level 1. I plan on adding a few more Level 1 bosses so this should be short lived. I also fixed quite a few bugs with this update. Mainly an issue with the pause menu that was impacting performance and a nasty exploit.

What changed

3 fixes1 addition1 change0 removals
  • Security
  • Fixes
  • Balance
  • Gameplay
fixedHey all, the new Vaktern fight is now live! If you want to check it out, it's the first and only boss you'll encounter in Level 1. I plan on adding a few more Level 1 bosses so this should be short lived. I also fixed quite a few bugs with this update. Mainly an issue with the pause menu that was impacting performance and a nasty exploit.
fixedPS: Thank you to Swords and Shiki for pointing out some of the bugs that got fixed this update!
changedUpdates:Reworked the balance on the Triclops - Completely redid the Vaktern boss fight (100% chance to spawn in Level 1 for now)
fixedFixes:Fixed an exploit that allowed players to warp forever - More performance fixes (one explosion related and another pause menu related) - Fixed an issue where the player would lose all lives after resetting from the menu
addedIn the pipeline:Redo the Gojin boss fight (will most likely be in the next update) - Brand new Level 1 boss - Revamp Player Red homing missiles attack - New Level 3 background art + music (in the works) - New Boss tracks (also in the works)

Super Crome: Bullet Purgatory changes

fixedHey all, the new Vaktern fight is now live! If you want to check it out, it's the first and only boss you'll encounter in Level 1. I plan on adding a few more Level 1 bosses so this should be short lived. I also fixed quite a few bugs with this update. Mainly an issue with the pause menu that was impacting performance and a nasty exploit.
fixedPS: Thank you to Swords and Shiki for pointing out some of the bugs that got fixed this update!
changedReworked the balance on the Triclops - Completely redid the Vaktern boss fight (100% chance to spawn in Level 1 for now)
fixedFixed an exploit that allowed players to warp forever - More performance fixes (one explosion related and another pause menu related) - Fixed an issue where the player would lose all lives after resetting from the menu
addedRedo the Gojin boss fight (will most likely be in the next update) - Brand new Level 1 boss - Revamp Player Red homing missiles attack - New Level 3 background art + music (in the works) - New Boss tracks (also in the works)

Hope you all stay safe and have a happy holidays!

PS: Thank you to Swords and Shiki for pointing out some of the bugs that got fixed this update!

Changelog

Updates:

  • Reworked the balance on the Triclops - Completely redid the Vaktern boss fight (100% chance to spawn in Level 1 for now)

Fixes:

  • Fixed an exploit that allowed players to warp forever - More performance fixes (one explosion related and another pause menu related) - Fixed an issue where the player would lose all lives after resetting from the menu

In the pipeline:

  • Redo the Gojin boss fight (will most likely be in the next update) - Brand new Level 1 boss - Revamp Player Red homing missiles attack - New Level 3 background art + music (in the works) - New Boss tracks (also in the works)

Twitch Discord

Source

Steam News / 22 December 2021

Open original post

Changelog.gg summarizes and formats this update. How we read updates.