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Steam News23 November 20214y ago

Super Crome v0.2 is out now!

Super Crome v0.2 is out now! Changelog Updates: New Buddy boss fight (50% chance of spawning in Level 2) - New Level 2 background art - New player shot pattern + level progression - Updated most bosses to use new bullet

In this update3

Full notes

Full Super Crome: Bullet Purgatory update

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What changed

1 fix4 additions0 changes0 removals
  • Performance
  • Fixes
  • Gameplay
addedUpdates:New Buddy boss fight (50% chance of spawning in Level 2) - New Level 2 background art - New player shot pattern + level progression - Updated most bosses to use new bullets (Fel and the Death Comet updates in the pipeline) - New screen swipe transition between levels - Started pooling explosions (performance boost -- should see a bigger bump next update)
fixedFixes:Fixed a bug where player would lose energy when trying to activate drones beyond the max
addedFixes:Almost exactly a month from the last update, v0.2 brings a new boss fight, a new player shot, new background art, and a bunch of small attack updates to existing bosses! There's still a lot to do and I definitely have my work cut out for me when it comes to balancing, but I think things are headed in the right direction.
addedFixes:The next update should feature changes to both Triclops and Vaktern. I already have new art done for Triclops and a bunch of new attacks planned to add to his existing arsenal. Vaktern's update may be less extensive, but he'll also have a new set of attacks to look out for.
addedIn the pipeline:Revamp Triclops boss fight (Level 2) - Revamp Vaktern boss fight (Level 1) - Hook up new explosions for all enemies/bosses (currently only used for Buddy) - Redo camera shake - Revamp Player Red homing missiles attack - New Level 3 background art + music - New Boss tracks

Super Crome: Bullet Purgatory changes

addedNew Buddy boss fight (50% chance of spawning in Level 2) - New Level 2 background art - New player shot pattern + level progression - Updated most bosses to use new bullets (Fel and the Death Comet updates in the pipeline) - New screen swipe transition between levels - Started pooling explosions (performance boost -- should see a bigger bump next update)
fixedFixed a bug where player would lose energy when trying to activate drones beyond the max
addedAlmost exactly a month from the last update, v0.2 brings a new boss fight, a new player shot, new background art, and a bunch of small attack updates to existing bosses! There's still a lot to do and I definitely have my work cut out for me when it comes to balancing, but I think things are headed in the right direction.
addedThe next update should feature changes to both Triclops and Vaktern. I already have new art done for Triclops and a bunch of new attacks planned to add to his existing arsenal. Vaktern's update may be less extensive, but he'll also have a new set of attacks to look out for.
addedRevamp Triclops boss fight (Level 2) - Revamp Vaktern boss fight (Level 1) - Hook up new explosions for all enemies/bosses (currently only used for Buddy) - Redo camera shake - Revamp Player Red homing missiles attack - New Level 3 background art + music - New Boss tracks

Super Crome v0.2 is out now!

Changelog

Updates:

  • New Buddy boss fight (50% chance of spawning in Level 2) - New Level 2 background art - New player shot pattern + level progression - Updated most bosses to use new bullets (Fel and the Death Comet updates in the pipeline) - New screen swipe transition between levels - Started pooling explosions (performance boost -- should see a bigger bump next update)

Fixes:

  • Fixed a bug where player would lose energy when trying to activate drones beyond the max

Almost exactly a month from the last update, v0.2 brings a new boss fight, a new player shot, new background art, and a bunch of small attack updates to existing bosses! There's still a lot to do and I definitely have my work cut out for me when it comes to balancing, but I think things are headed in the right direction.

The next update should feature changes to both Triclops and Vaktern. I already have new art done for Triclops and a bunch of new attacks planned to add to his existing arsenal. Vaktern's update may be less extensive, but he'll also have a new set of attacks to look out for.

In the pipeline:

  • Revamp Triclops boss fight (Level 2) - Revamp Vaktern boss fight (Level 1) - Hook up new explosions for all enemies/bosses (currently only used for Buddy) - Redo camera shake - Revamp Player Red homing missiles attack - New Level 3 background art + music - New Boss tracks

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Source

Steam News / 23 November 2021

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