What changed
1 fix4 additions0 changes0 removals
addedUpdates:New Buddy boss fight (50% chance of spawning in Level 2) - New Level 2 background art - New player shot pattern + level progression - Updated most bosses to use new bullets (Fel and the Death Comet updates in the pipeline) - New screen swipe transition between levels - Started pooling explosions (performance boost -- should see a bigger bump next update)
fixedFixes:Fixed a bug where player would lose energy when trying to activate drones beyond the max
addedFixes:Almost exactly a month from the last update, v0.2 brings a new boss fight, a new player shot, new background art, and a bunch of small attack updates to existing bosses! There's still a lot to do and I definitely have my work cut out for me when it comes to balancing, but I think things are headed in the right direction.
addedFixes:The next update should feature changes to both Triclops and Vaktern. I already have new art done for Triclops and a bunch of new attacks planned to add to his existing arsenal. Vaktern's update may be less extensive, but he'll also have a new set of attacks to look out for.
addedIn the pipeline:Revamp Triclops boss fight (Level 2) - Revamp Vaktern boss fight (Level 1) - Hook up new explosions for all enemies/bosses (currently only used for Buddy) - Redo camera shake - Revamp Player Red homing missiles attack - New Level 3 background art + music - New Boss tracks
Super Crome: Bullet Purgatory changes
addedNew Buddy boss fight (50% chance of spawning in Level 2) - New Level 2 background art - New player shot pattern + level progression - Updated most bosses to use new bullets (Fel and the Death Comet updates in the pipeline) - New screen swipe transition between levels - Started pooling explosions (performance boost -- should see a bigger bump next update)
fixedFixed a bug where player would lose energy when trying to activate drones beyond the max
addedAlmost exactly a month from the last update, v0.2 brings a new boss fight, a new player shot, new background art, and a bunch of small attack updates to existing bosses! There's still a lot to do and I definitely have my work cut out for me when it comes to balancing, but I think things are headed in the right direction.
addedThe next update should feature changes to both Triclops and Vaktern. I already have new art done for Triclops and a bunch of new attacks planned to add to his existing arsenal. Vaktern's update may be less extensive, but he'll also have a new set of attacks to look out for.
addedRevamp Triclops boss fight (Level 2) - Revamp Vaktern boss fight (Level 1) - Hook up new explosions for all enemies/bosses (currently only used for Buddy) - Redo camera shake - Revamp Player Red homing missiles attack - New Level 3 background art + music - New Boss tracks
Super Crome v0.2 is out now!
Changelog
Updates:
Fixes:
Almost exactly a month from the last update, v0.2 brings a new boss fight, a new player shot, new background art, and a bunch of small attack updates to existing bosses! There's still a lot to do and I definitely have my work cut out for me when it comes to balancing, but I think things are headed in the right direction.
The next update should feature changes to both Triclops and Vaktern. I already have new art done for Triclops and a bunch of new attacks planned to add to his existing arsenal. Vaktern's update may be less extensive, but he'll also have a new set of attacks to look out for.
In the pipeline:
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