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Steam News26 February 20264mo ago

Update 0.4.2 ๐ŸŒพ Agriculture now available!

Salve centurion, Version 0.4.2 of Summa Expeditionis is now live. This update introduces one of the most significant systems to date: agriculture, alongside substantial improvements to construction, performance, and cul

In this update5

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What changed

0 fixes5 additions10 changes0 removals
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  • Gameplay
  • Maps
changedVersion 0.4.2 of Summa Expeditionis is now live. This update introduces one of the most significant systems to date: agriculture , alongside substantial improvements to construction, performance, and cultural progression.
added๐ŸŒฑ New Agriculture SystemA new dock structure to place fishing traps and significantly increase large-scale fish production.
added๐Ÿ› Civilization SelectionYou can now choose your characterโ€™s civilization at the start of the game:
changed๐Ÿ› Civilization SelectionPermanently unlocks civilization-specific buildings.
added๐Ÿ› Civilization SelectionThis system expands replayability and adds strategic depth to long-term progression.
changed๐Ÿ— Construction ImprovementsImproved construction shaders for better nighttime and distance visibility.

Summa Expeditionis changes

changedVersion 0.4.2 of Summa Expeditionis is now live. This update introduces one of the most significant systems to date: agriculture , alongside substantial improvements to construction, performance, and cultural progression.
addedA new dock structure to place fishing traps and significantly increase large-scale fish production.
addedYou can now choose your characterโ€™s civilization at the start of the game:
changedPermanently unlocks civilization-specific buildings.
addedThis system expands replayability and adds strategic depth to long-term progression.

Salve centurion,

Version 0.4.2 of Summa Expeditionis is now live. This update introduces one of the most significant systems to date: agriculture, alongside substantial improvements to construction, performance, and cultural progression.

๐ŸŒฑ New Agriculture System

Your camp now evolves with a structured farming system divided into three distinct categories:

  • Agricultural crop zones (available at all tiers).

  • Herb planting zones (available at all tiers).

  • Riverside planting zones (available at all tiers).

Each category follows its own production logic, reinforcing long-term planning and camp specialization.

Also included:

  • A new dock structure to place fishing traps and significantly increase large-scale fish production.

  • Decorative planters in two colors, functional for planting while enhancing camp aesthetics.

๐Ÿ› Civilization Selection

You can now choose your characterโ€™s civilization at the start of the game:

  • Alters character perks.

  • Changes aesthetic customization options.

  • Permanently unlocks civilization-specific buildings.

  • Grants access to exclusive cultural upgrades.

This system expands replayability and adds strategic depth to long-term progression.

๐Ÿ— Construction Improvements

The construction system has been refined for clarity and usability:

  • Filters by subcategory and tier.

  • Integrated search function.

  • Improved construction shaders for better nighttime and distance visibility.

  • New color-coding system indicating:

    • Proper building connections.

    • Whether all required resources are supplied.

    • Placement status during construction.

Additionally, the stone path construction process has been modified.

๐Ÿš€ Performance & Stability

Significant overall optimization has been implemented:

  • Reduced stutters during loading and exploration.

  • Elimination of most major frame drops.

  • Terrain shader optimization for improved lighting and smoother biome transitions.

  • More consistent terrain rendering at long distances.

  • AI task performance improvements within the camp.

  • Multiple questline-related bug fixes.

๐Ÿ—ฟ Immersion Enhancements

Randomly generated deity statues have been added to camps, strengthening cultural identity and environmental storytelling.

This update represents a major step forward in the economic and structural depth of the game. As always, your feedback continues to shape the future of development.

See you in the camp.

Source

Steam News / 26 February 2026

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