In this update5
Full notes
Full Summa Expeditionis update
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What changed
- Performance
- Gameplay
- Maps
Summa Expeditionis changes
Salve centurion,
Version 0.4.2 of Summa Expeditionis is now live. This update introduces one of the most significant systems to date: agriculture, alongside substantial improvements to construction, performance, and cultural progression.
๐ฑ New Agriculture System
Your camp now evolves with a structured farming system divided into three distinct categories:
Agricultural crop zones (available at all tiers).
Herb planting zones (available at all tiers).
Riverside planting zones (available at all tiers).
Each category follows its own production logic, reinforcing long-term planning and camp specialization.
Also included:
A new dock structure to place fishing traps and significantly increase large-scale fish production.
Decorative planters in two colors, functional for planting while enhancing camp aesthetics.
๐ Civilization Selection
You can now choose your characterโs civilization at the start of the game:
Alters character perks.
Changes aesthetic customization options.
Permanently unlocks civilization-specific buildings.
Grants access to exclusive cultural upgrades.
This system expands replayability and adds strategic depth to long-term progression.
๐ Construction Improvements
The construction system has been refined for clarity and usability:
Filters by subcategory and tier.
Integrated search function.
Improved construction shaders for better nighttime and distance visibility.
New color-coding system indicating:
Proper building connections.
Whether all required resources are supplied.
Placement status during construction.
Additionally, the stone path construction process has been modified.
๐ Performance & Stability
Significant overall optimization has been implemented:
Reduced stutters during loading and exploration.
Elimination of most major frame drops.
Terrain shader optimization for improved lighting and smoother biome transitions.
More consistent terrain rendering at long distances.
AI task performance improvements within the camp.
Multiple questline-related bug fixes.
๐ฟ Immersion Enhancements
Randomly generated deity statues have been added to camps, strengthening cultural identity and environmental storytelling.
This update represents a major step forward in the economic and structural depth of the game. As always, your feedback continues to shape the future of development.
See you in the camp.
Source
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