What changed
0 fixes1 addition1 change1 removal
addedNew Elements : - Completely redesigned battle HUD. Team information is shown on the bottom left along with details of the currently selected team member. Skills are shown on the bottom row (with unavailable skills hidden) and other buttons on the bottom right. All UI elements appear on the bottom of the screen to leave the rest of the screen clear. - Camera now follows the active character during movement. - Added a very basic action camera for a close up of attacks. Please select the desired frequency from the game options menu. This feature is still in development and will be improved drastically in upcoming builds. - The project life circles around units now vary by color to show unit faction. Player characters are in cyan, allies in yellow and enemies in red. - The female Tesla Trooper and male Bastion received new personal energy field effects for their respective shield skills. - Ability icons and Abilities from equipment now appear in order of ascending AP cost in the battle HUD.
removedBug Fixes: - Removed the explosion sound effect when game starts. - Removed the shuffle sounds that appear at the start of a battle. - Various minor fixes.
changedGame Balance: - Reduced difficulty curve of levels 13 - 19.
Strike Team Gladius changes
addedNew Elements : - Completely redesigned battle HUD. Team information is shown on the bottom left along with details of the currently selected team member. Skills are shown on the bottom row (with unavailable skills hidden) and other buttons on the bottom right. All UI elements appear on the bottom of the screen to leave the rest of the screen clear. - Camera now follows the active character during movement. - Added a very basic action camera for a close up of attacks. Please select the desired frequency from the game options menu. This feature is still in development and will be improved drastically in upcoming builds. - The project life circles around units now vary by color to show unit faction. Player characters are in cyan, allies in yellow and enemies in red. - The female Tesla Trooper and male Bastion received new personal energy field effects for their respective shield skills. - Ability icons and Abilities from equipment now appear in order of ascending AP cost in the battle HUD.
removedBug Fixes: - Removed the explosion sound effect when game starts. - Removed the shuffle sounds that appear at the start of a battle. - Various minor fixes.
changedGame Balance: - Reduced difficulty curve of levels 13 - 19.
New Elements : - Completely redesigned battle HUD. Team information is shown on the bottom left along with details of the currently selected team member. Skills are shown on the bottom row (with unavailable skills hidden) and other buttons on the bottom right. All UI elements appear on the bottom of the screen to leave the rest of the screen clear. - Camera now follows the active character during movement. - Added a very basic action camera for a close up of attacks. Please select the desired frequency from the game options menu. This feature is still in development and will be improved drastically in upcoming builds. - The project life circles around units now vary by color to show unit faction. Player characters are in cyan, allies in yellow and enemies in red. - The female Tesla Trooper and male Bastion received new personal energy field effects for their respective shield skills. - Ability icons and Abilities from equipment now appear in order of ascending AP cost in the battle HUD.
Bug Fixes: - Removed the explosion sound effect when game starts. - Removed the shuffle sounds that appear at the start of a battle. - Various minor fixes.
Game Balance:
- Reduced difficulty curve of levels 13
- 19.