Full notes
Full Strike Force Damocles update
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Repeated intro
Hello, this is a short update on some of the things I've been working on.
What changed
- UI and audio
- Maps
- Gameplay
Strike Force Damocles changes
The UI has went through an overhaul, going for a cockpit inspired look. The display panels were mainly based on the apaches cockpit instruments.
The map screen was also redesigned into some sort of military mission computer. The layout might be familiar to some fans of the strike series.
This screen currently shows the flight planning phase before a sortie. You'll have to plot your flight path to reach your chosen targets while avoiding long range air defenses. It also helps you gauge how much fuel your route will take as you can refuel only at your home base. For longer flights you can choose a loadout with external fuel tanks to increase your range.
Each sortie takes up a day, and as shown on the screen you have limited amount of days to complete your main objectives. Each day new targets can appear and others may disappear, so you'll have to decide which ones to prioritize to achieve your main goals.
Source
Changelog.gg summarizes and formats this update. How we read updates.
