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- Strike Force Damocles
Dev Update: campaign progression perks
Artillery strikes This is one of the perks you can unlock while progressing through a campaign. As you complete objectives you will gain score in four categories, these represent the enemies degrading capabilities as th…
Patch notes1 changeMaps - Strike Force Damocles
Dev Update: enemy features and environment assets
I have been implementing some enemy related features recently, like teaching the AI to fly a helicopter without crashing into buildings. And now that there are flying enemies I could also finish up the air-to-air missil…
Announcement1 changeGameplay - Strike Force Damocles
Dev Update: countermeasures and enemies
Hello, in this update I'd like to talk a bit about countermeasures in the game. Your best way to avoid incoming missiles is to just hide behind cover. However if you don't have any nearby or there's just no time to hide…
Announcement2 changesGameplay - Strike Force Damocles
Dev Update: Mission planning and UI
Hello, this is a short update on some of the things I've been working on. The UI has went through an overhaul, going for a cockpit inspired look. The display panels were mainly based on the apaches cockpit instruments.…
Announcement3 changesUI/audioMaps




