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Steam News25 April 20242y ago

V38: The return to sender hotfix

Hate to need to do another hotfix so soon, but I can't knowingly leave unavoidable crashes in the wild. Combat: Fixed combat at special locations crashing when you get to the end.

In this update4

Full notes

Full Sternly Worded Adventures update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes4 additions0 changes0 removals
  • Performance
  • Fixes
  • Events
  • Balance
  • Gameplay
fixedHate to need to do another hotfix so soon, but I can't knowingly leave unavoidable crashes in the wild.
fixedCombat:Fixed combat at special locations crashing when you get to the end.
fixedCombat:Fixed the arcade pregame screen lying about the enemies you'll encounter. Most notably on the wood challenge.
fixedCombat:Fixed damage estimations not correctly calculating if status is going to kill an enemy.
addedItems:Tiles generated by the infinitives gauntlet can now be affected by the targe and the heal staves.
fixedItems:Fixed the adrenaline shot clearing some non-0-scoring wildcards.

Sternly Worded Adventures changes

fixedHate to need to do another hotfix so soon, but I can't knowingly leave unavoidable crashes in the wild.
fixedFixed combat at special locations crashing when you get to the end.
fixedFixed the arcade pregame screen lying about the enemies you'll encounter. Most notably on the wood challenge.
fixedFixed damage estimations not correctly calculating if status is going to kill an enemy.
addedTiles generated by the infinitives gauntlet can now be affected by the targe and the heal staves.

Hate to need to do another hotfix so soon, but I can't knowingly leave unavoidable crashes in the wild.

Combat:

  • Fixed combat at special locations crashing when you get to the end.

  • Fixed the arcade pregame screen lying about the enemies you'll encounter. Most notably on the wood challenge.

  • Fixed damage estimations not correctly calculating if status is going to kill an enemy.

  • Status effects on dead enemies now decay 5x faster than normal.

Items:

  • Tiles generated by the infinitives gauntlet can now be affected by the targe and the heal staves.

  • Fixed the adrenaline shot clearing some non-0-scoring wildcards.

  • Adrenaline shot description now refers to 'combat' instead of 'adventure', and gives a message when you try to use it when it'd do nothing.

Words:

  • Fixed a crash if you input 'send'.

  • Added safeword and derived terms to the dictionary.

  • Added mercurize and derived terms to metal dictionary.

  • Added sap and derived terms to wood dictionary.

Fire dictionary:

  • cautery and 11 other derived terms.

  • burner, reburn and derived terms.

  • brand and derived terms.

Source

Steam News / 25 April 2024

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