Steam Revolution: The Age of Rail
Steam News 27 March 20261mo ago

Silo graphs and bug fixes

Added ability to show graph for storage silos. This required having a generalized graph dialog instead of being part of the industry. Now clicking the graph button will pop up a new dialog with the graph. This comes wit…

Update log

Full Steam Revolution: The Age of Rail update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

1 fix2 additions1 change0 removals
  • Gameplay
  • Fixes
addedAdded ability to show graph for storage silos. This required having a generalized graph dialog instead of being part of the industry. Now clicking the graph button will pop up a new dialog with the graph. This comes with a minor slowdown at the simulation speed at all times. This is because now I need to generate the graph data for the silos also. But this should be quite cheap.
changedI was also failing to detect when slopes were too steep. This is because I used to have only the absolute value of the slope. However, I changed the physics to use signed slopes, but didn't update my error checking code.
fixedFixed quest text that was incorrectly referring to the player's gender when it should be gender neutral.
addedLots of internal refactoring that doesn't affect the player (Hopefully, unless I introduced bugs).
  • Added ability to show graph for storage silos. This required having a generalized graph dialog instead of being part of the industry. Now clicking the graph button will pop up a new dialog with the graph. This comes with a minor slowdown at the simulation speed at all times. This is because now I need to generate the graph data for the silos also. But this should be quite cheap.

  • I was incorrectly generating errors for tracks that were straight in 2D but had high curvature up or down as having too high of a curvature. Instead I should have been checking the 2D curvature instead of the 3D curvature.

  • I was also failing to detect when slopes were too steep. This is because I used to have only the absolute value of the slope. However, I changed the physics to use signed slopes, but didn't update my error checking code.

  • Fixed quest text that was incorrectly referring to the player's gender when it should be gender neutral.

  • Lots of internal refactoring that doesn't affect the player (Hopefully, unless I introduced bugs).

Source

Steam News / 27 March 2026

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