Update archive
Latest Steam Revolution: The Age of Rail updates
Search and filter loaded patches, hotfixes, and dev posts. Load more to continue the timeline.
Browse updates
Published changes
Search loaded updates. Filter by source or recency. Open any row for the full patch notes, or load more to continue the timeline.
Prevent T-junctions
Made it an error for track vertices to be on other tracks. This was a bug to have been allowed in the first place. Unfortunately, there were some submitted solutions that became invalid due to this change. Fixed bug whe…
Worker speed
Worker changes Added worker walking speed penalty that applies after 30 tiles and ramps up slowly over distance. This is a very lax restriction on worker effectiveness over distance that is intended to prevent cheesing…
Improved track drawing
Made the selection in track drawing mode work better. It's no longer possible to accidentally try to connect to curves when not intended. Thi is something Master Hellish struggled with, so I tried to make it more intuit…
Route highlighting and dead ends
* Fixed highly related, but technically separate bugs where trains didn't handle reversing at track terminations correctly when there were no valid exits. In the simulation, the train was allowed to reverse, and would g…
Configurable key bindings
Key Bindings Added menu to change key bindings available via button in options menu. These are saved to the bindings.cfg file. Only one key per key action now. Got rid of x to delete (use del instead). Got rid of pgup p…
Cheese changes
Gameplay Changed useless workshop in Lyon to textile factory. This allows boosting the cheese factory by delivering textiles. Added textile factory to Naples, to allow boosting cheese. Added cheese requirement and chees…
Improved support for Windows 10 and old hardware
Crashes Fixed crash during startup while querying the monitor refresh rate. Better asserts that don't just crash. Now, popups message will give some diagnostic info. If the level of MSAA requested is too high, reduce th…
Score display
Icons for medals are displayed next to the names of the top five scores. The number of histogram bins now scales with the number of players. Info about the number of players and range of a histogram bin is shown when ho…
Route mode buttons
Fixed: Text in schedules list overwrites the up/down buttons. Make up/down buttons draw over the text. Fixed: Pressing up/down changes the global ID of the route, but if not all are shown then may have no apparent effec…
Logarithmic histograms, selection, and bug fixes
Changed: Histograms are now calculated on the logarithm of the score values. This is because some of the changes are inherently logarithmic. For example, if you have a bad solution and double the number of trains, that…
Signal editing and cost display
Display a cost breakdown of the selected objects in the top-right corner. The cost of track that's being drawn is still drawn close to the cursor. Fixed that you could no longer switch/remove signals by clicking them wi…
Cost and graph display update
Added a costs button that shows the infrastructure cost for the level. This can be displayed without running the simulation, so you don't need to have a completed solution. Added an overlay near to the cursor that shows…
Silo graphs and bug fixes
Added ability to show graph for storage silos. This required having a generalized graph dialog instead of being part of the industry. Now clicking the graph button will pop up a new dialog with the graph. This comes wit…
Fractional fuel fixes
Fixed a bug where failed movement commits were not properly resetting the fuel and timing. Fixed a bug where silos were rounding down the fuel amount when determining if fuel could be picked up. If a silo had half of fu…
Schedule order and worker fixes
Added buttons to change schedule order in schedule list. They appear when hovering a list entry. Improved icons for playing pausing and speeding up the simulation. It was a little difficult to determine what industries…
Miscellaneous Bug Fixes
New: Added acceleration percentage to the train dialog. Fixed: Now creates "%USERPROFILE%/Saved Games" if it doesn't exist (previously assumed it did). Improved handling of screenshot mode: hidden dialogs no longer bloc…
New train info window & graph fix
New: Train Info Window: Added a dedicated train info window that shows current speed, maximum speed (including the different limiters along the track), cargo fullness, and a detailed fuel readout. Follow Train: You can…
Signal and track bug fixes
Fixed a crash that could occur when certain track configurations collapsed to zero length. Fixed an issue where signals could end up in an invalid position after dragging a nearby track vertex, which could cause further…
Updated tutorial
I've tried to make the game's initial experience smoother. The first thing a player encounters is a lot of text. I can't completely eliminate this, but the tutorial was overly wordy and went into unnecessary detail abou…
Game Released & Demo Ending
I've released the full version of the game at no cost. The demo was primarily intended as a beta test to gather feedback and to showcase at Steam Next Fest before the full release. Now that the full game is out and free…
