In this update3
Full notes
Full Stay Safe: Labyrinth of the Mad update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Fixes
Stay Safe: Labyrinth of the Mad changes
This is a patch adding some needed adjustments!
ADDED
Added 2 new spells
Added 2 new gearset bonusses
Added new status effect, "Focussed"
Fighters and Defenders have a new default ability, "Focus".
CHANGED
Prison Guards have zero evasion
Some gearpieces cannot be found at the Trader's
Champions received a small buff and will now hit harder
Some monsters have received more balancing in their overall stats
New default spells will appear when making a new character
FIXED
Crash when looting and pressing a hidden debug key (thank you, Japanese player!)
Spellseffects originating from a radius are very slow, now fixed
Fixed borderless window for some users
Fixed graphical issue with inventory tabs
Fixed some achievements not triggering between sessions
-Lance
Source
Changelog.gg summarizes and formats this update. How we read updates.
