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Full notes
Full Statecraft: Corrupted Democracy update
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What changed
- Events
- Gameplay
- Balance
Statecraft: Corrupted Democracy changes
Fixes:
Fixed missing English localizations for the "Nationalist Dystopia" and "Great Migration" events.
The Alliance Rework: In the old system, AI bots were hard-coded to never accept an alliance if your vote share was lower than theirs. No matter how much money you offered, it was an automatic reject.
I've completely rewritten this to make it more logical. Here is how the new system works starting today:
The Leader: The party with the highest vote share will always auto-reject alliance offers.
Other Parties: They now calculate a minimum "Price" to accept an offer.
Price Formula: Threshold + (Bot's Current Budget / 2) (Threshold is 1 for Easy, and 5 for Normal/Hard)
Offer < Price: 0% chance (Auto-reject)
Offer >= Price: Base acceptance chance starts at 70%. Every extra million you offer adds +5% (up to 100%)
Quick Example (Normal Difficulty)
Target bot has 4 million in their budget.
Their price
5 (threshold) + 2 (half budget) = 7 million.
6m offer: 0% chance
7m offer: 70% chance
8m offer: 75% chance
10m offer: 85% chance
13m offer: 100% chance (Guaranteed)
Thanks for the feedback!
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