Upcoming Update: Custom Event Images & UI Modding Support
Hey everyone! Thank you so much for playing the game and sharing your honest feedback. I read all of your reviews and comments. One of the most common critiques I’ve received is about the AI-generated event images.
Full notes
Full Statecraft: Corrupted Democracy update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone! Thank you so much for playing the game and sharing your honest feedback. I read all of your reviews and comments.
What changed
0 fixes0 additions3 changes0 removals
Events
UI and audio
changedOne of the most common critiques I’ve received is about the AI-generated event images. I completely hear you. Since there are over 650 events in the game, completely replacing all of them by myself isn't really possible. However, I want to give this community the tools to replace them with real, human-made art or photos if they want to!
changedTo make this happen, I am currently working on opening up the game to support Visual and UI modding. Since I'm a solo developer, digging into the core code to make the engine load external images smoothly is quite a challenging and time-consuming process. It takes a lot of careful work under the hood to make sure everything runs without breaking
changedFor the future modders who want to start early: If you want to start preparing custom event images right now, you can! Just make sure your base image resolution is exactly 154x122 (or exact multiples like 308x244). When the update drops, you will simply need to name your image files after the event IDs, and the game will handle the rest.
Statecraft: Corrupted Democracy changes
changedOne of the most common critiques I’ve received is about the AI-generated event images. I completely hear you. Since there are over 650 events in the game, completely replacing all of them by myself isn't really possible. However, I want to give this community the tools to replace them with real, human-made art or photos if they want to!
changedTo make this happen, I am currently working on opening up the game to support Visual and UI modding. Since I'm a solo developer, digging into the core code to make the engine load external images smoothly is quite a challenging and time-consuming process. It takes a lot of careful work under the hood to make sure everything runs without breaking
changedFor the future modders who want to start early: If you want to start preparing custom event images right now, you can! Just make sure your base image resolution is exactly 154x122 (or exact multiples like 308x244). When the update drops, you will simply need to name your image files after the event IDs, and the game will handle the rest.
One of the most common critiques I’ve received is about the AI-generated event images. I completely hear you. Since there are over 650 events in the game, completely replacing all of them by myself isn't really possible. However, I want to give this community the tools to replace them with real, human-made art or photos if they want to!
To make this happen, I am currently working on opening up the game to support Visual and UI modding. Since I'm a solo developer, digging into the core code to make the engine load external images smoothly is quite a challenging and time-consuming process. It takes a lot of careful work under the hood to make sure everything runs without breaking
I am putting a lot of effort into this, and if everything goes well, I am aiming to release this Modding Update around the 1st or 2nd week of July. (I hope)
For the future modders who want to start early: If you want to start preparing custom event images right now, you can! Just make sure your base image resolution is exactly 154x122 (or exact multiples like 308x244). When the update drops, you will simply need to name your image files after the event IDs, and the game will handle the rest.
Thank you again for your patience, your honest feedback, and for supporting an indie dev<3