In this update1
Full notes
Full Starminer update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Balance
- Fixes
Starminer changes
Patch 2 Is Live
Patch #2 for Starminer is now available!
We're continuing to work through player feedback, bug reports, and crash reports from launch week. This update includes a number of fixes and improvements aimed at making the experience more stable and enjoyable for everyone.
A huge thank you to everyone who has been playing, reporting issues, and sharing suggestions through our in-game feedback tool and community channels. Your feedback is helping us prioritize what matters most.
Check out the full patch notes below.
Starminer 0.33.2.0
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TWEAKS
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Raw thorium price set to 200
Raw eonite price set to 300
Nuclear fuel cell price set to 2500
Eonite fuel cell price set to 4500
Water consumption reduced by 50%
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FIXES
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Fixed station renaming
Fixed negative balance issue
Various crash fixes
Storage manager fix
Arcade mode stability improvements
Fixed bulletin accepted objectives not registering for completion
Fixed non-RigMk1 stations not triggering move-to-objective
Fixed research requirement condition failing when the researched modifier was too high level
Auto-completes the Broken Section objective in the Candle in the Dark mission
Fixed muted music player issue
Fixed auto resource balancing
Source
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