HomeGamesUpdatesPricingMethodology
Steam News27 May 20261mo ago

Starminer is NOW AVAILABLE! (Launch Announcement)

After years of development, countless redesigns, late nights, and community feedback, Starminer is finally here!

Full notes

Full Starminer update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition2 changes0 removals
  • Store
  • UI and audio
  • Gameplay
changedView store page
changedCampaign Mode - the foundation of our evolving simulation-driven universe • Sandbox Mode - start freely and build without campaign restrictions • Survival Mode - harsh conditions, scarce resources, constant pressure • Three dedicated tutorial scenarios - isolated experiences with a healthy amount of gameplay designed to teach the core systems step-by-step while still feeling like real missions • Benchmark Mode - stress test your GPU and CPU • Mining, logistics, refining, automation, ship management, station expansion, and more • In-game feedback tool (" SEND FEEDBACK " button on the top of the screen when in session)
addedYou can also attach screenshots and savegames , which helps us reconstruct broken timelines, suspicious physics events, and stations that have clearly decided to ignore all known laws of reality (and sometimes invent new ones). This Early Access release is just the beginning. Our focus moving forward will be expanding the campaign experience with new mechanics, missions, storylines, systems, balancing, side content, and deeper simulation features to make the universe feel increasingly alive over time. We will publish a road map soon after release!

Starminer changes

changedView store page
changedCampaign Mode - the foundation of our evolving simulation-driven universe • Sandbox Mode - start freely and build without campaign restrictions • Survival Mode - harsh conditions, scarce resources, constant pressure • Three dedicated tutorial scenarios - isolated experiences with a healthy amount of gameplay designed to teach the core systems step-by-step while still feeling like real missions • Benchmark Mode - stress test your GPU and CPU • Mining, logistics, refining, automation, ship management, station expansion, and more • In-game feedback tool (" SEND FEEDBACK " button on the top of the screen when in session)
addedYou can also attach screenshots and savegames , which helps us reconstruct broken timelines, suspicious physics events, and stations that have clearly decided to ignore all known laws of reality (and sometimes invent new ones). This Early Access release is just the beginning. Our focus moving forward will be expanding the campaign experience with new mechanics, missions, storylines, systems, balancing, side content, and deeper simulation features to make the universe feel increasingly alive over time. We will publish a road map soon after release!

After years of development, countless redesigns, late nights, and community feedback, Starminer is finally here! Steam post image

You’ll begin your journey in deep space with a small crew, limited resources, and a station that barely holds together. From there, it’s up to you to expand your operation, mine asteroid fields, automate production chains, command ships, survive disasters, and build an industrial space empire. Check out the launch trailer here!

View store page

At launch, Starminer includes:

  • Campaign Mode - the foundation of our evolving simulation-driven universe • Sandbox Mode - start freely and build without campaign restrictions • Survival Mode - harsh conditions, scarce resources, constant pressure • Three dedicated tutorial scenarios - isolated experiences with a healthy amount of gameplay designed to teach the core systems step-by-step while still feeling like real missions • Benchmark Mode - stress test your GPU and CPU • Mining, logistics, refining, automation, ship management, station expansion, and more • In-game feedback tool (" SEND FEEDBACK " button on the top of the screen when in session)

It’s our direct line to your thoughts, reports, and genius ideas. Open it anytime to report issues, share thoughts, suggest ideas, or tell us what just broke in the most creative possible way.

You can also attach screenshots and savegames, which helps us reconstruct broken timelines, suspicious physics events, and stations that have clearly decided to ignore all known laws of reality (and sometimes invent new ones). This Early Access release is just the beginning. Our focus moving forward will be expanding the campaign experience with new mechanics, missions, storylines, systems, balancing, side content, and deeper simulation features to make the universe feel increasingly alive over time. We will publish a road map soon after release!

To everyone who followed the project, wishlisted the game, tested builds, created videos, shared feedback, or supported us throughout development: thank you.

Steam post imageSee you in the asteroid belt. -- The Starminer Team

Source

Steam News / 27 May 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.