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Steam News23 July 20205y ago

Version 0.25.2 and 0.25.1

Beta 0.25.2 Changes: Sector transitions now a bit faster + some other subtle adjustments to stop misuse of them as a defence Some crates added that will recharge part of your hyperspace Fixed a thing with non playable r

In this update2

Full notes

Full Starfighter: Infinity update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes7 additions12 changes4 removals
  • Compatibility
  • Store
  • Balance
changedBeta 0.25.2 Changes:Sector transitions now a bit faster + some other subtle adjustments to stop misuse of them as a defence
addedBeta 0.25.2 Changes:Some crates added that will recharge part of your hyperspace
fixedBeta 0.25.2 Changes:Fixed a thing with non playable race spawns, should now already find some in a sector when you join
changedBeta 0.25.2 Changes:Electrstatic bubbles now only detonate electrostatic weapons, rather than all energy weapons
fixedBeta 0.25.2 Changes:Fixed reflecting stealth
addedBeta 0.25.2 Changes:New Achievement added

Starfighter: Infinity changes

changedSector transitions now a bit faster + some other subtle adjustments to stop misuse of them as a defence
addedSome crates added that will recharge part of your hyperspace
fixedFixed a thing with non playable race spawns, should now already find some in a sector when you join
changedElectrstatic bubbles now only detonate electrostatic weapons, rather than all energy weapons
fixedFixed reflecting stealth

Beta 0.25.2 Changes:

  • Sector transitions now a bit faster + some other subtle adjustments to stop misuse of them as a defence

  • Some crates added that will recharge part of your hyperspace

  • Fixed a thing with non playable race spawns, should now already find some in a sector when you join

  • Electrstatic bubbles now only detonate electrostatic weapons, rather than all energy weapons

  • Fixed reflecting stealth

  • New Achievement added

  • Escape pods no longer affected by gravity

  • Made some changes to collecting crates, to stop others getting your boss loot etc

  • Some mission editor fixes

  • Corrected some misleading text colours when equipping or selling items

  • The Engine - no longer has random spawns

  • New Weapon: Painter Bomb

  • New Solarion item: Solarion Sight

  • Stat adjustements to: Anti Stealth Blast, Bewilderer, Blizzard, Cold Fusion Blast, Damage Bubble, Dark Photon Bomb, Electrostatic Blast, Electrostatic Bubble, EMP Blast, Ghostly Proximity Blast, Guided Misted Drill, Hard Light Saw, Heat Blast, HI Photon Bomb, Large Proximity Blast, LR Photon Bomb, Medium Proximity Blast, Murk Rocket, Photon Bomb, Proximity Blast, Thunderbolt, Unguided Misted Drill, Xandelevium Heat Disc

  • New Race progressed

  • A bunch of smaller fixes

Beta 0.25.1 Changes:

  • Red Mist Skin

  • Added a completion star system map to make doing everything in a star system easier

  • Fixed "rotational" non playable race spawns, so sheenites etc will appear in different places on different days

  • Some steam achievements - should hopefully work now and I will add a few more each version

  • Ship turrets should no longer be visible/block your view in cockpit view

  • Non playable races will now use their augmentations sometimes

  • Moved the star systems on the main menu galaxy so that Sag A is in the middle

  • Barriers should no longer be pulled by the gravity in Sag A

  • Shouldnt impossible collect and deliver missions in Sirius

  • Some more relics + a planet

  • Some weapon skill level adjustments

Source

Steam News / 23 July 2020

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