Full notes
Full Starfighter: Infinity update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- UI and audio
- Gameplay
- Server
Hi all, main thing here is the new nebula effect. Just trying it out to gauge performance, I might need to optimise it further. So its opt in only at the moment.
Still working on the mission overhaul, will take a while, but its getting there...
Changes:
New nebula effect, but its opt in for now: Go to the options menu, click beta and enable it from there. Let me know how it performs!
Can now use arrow keys, joypad bumpers, VR controller to flick through pages on screens
Vendetta target now gets a boost to shields and top speed, to give an upside to having it
Races and stars added to codex, attack a non playable race to "discover" it
New weapons: Jammer mines, Jammer mine plus
Vendetta target should now show up orange on the radar
AI will no longer dodge stealthed weapons and also wont dodge while blinded
Craftables now sometimes require refined/enriched minerals
Station corridors now have the correct carpet colours
New error handling on the server end, hopefully will mean less disconnects and/or will help us see whats causing them
Fixes to rotational NPR spawns
Some stat tweaks and UI improvements
Source
Changelog.gg summarizes and formats this update. How we read updates.
