In this update4
Full notes
Full Starfighter: Infinity update
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What changed
- Compatibility
- Gameplay
- Events
- UI and audio
Starfighter: Infinity changes
OK, so since my last news post I have been busy working on lots of mainly small things. But I have been working on a missions revamp for a while now that should hopefully add loads more variety - basically im making a mission editor that I can use + some trusted players. Its about half way done. I'm also working on another 2 non playable races that will be for high level players. + also 3 more star systems. Ive been trying to get a linux version running, but its not there yet....
OK, so highlights of the recent updates:
SF:DG now bundled as part of the game - For the uninitiated. Starfighter: Infinity is a sequel to an older game: "Starfigther: Disputed Galaxy". This was a browser based game that has been offline for many years. Now if you go to the extras page via the main menu, then you can play it (single player only). This is mainly just for historical reasons, and it wont be supported. It is just PC for now, but I will maybe add it to Mac later
A bunch more random events. A cool one is a "Boss Fight" where 2 non playable race bosses will show up to do battle, if you keep out the crossfire then you can probably get some good loot.
New Race: Sheenites - A cool race with some cool loot. Based on the classic Flying saucer look with some retro weapons - they are a great fit for the tone of starfighter and have some interesting devices to allow you to fly your ship in different ways.
Solarions have had a facelift + a new ship to come. Also Dartians have some cool new devices that use mined Nickel to power them
Here are all the change notes from recent updates.....
Beta 0.22.6 - 20/04/2020
New joypad radial menu option - change it on the joypad rebinding screen (keys)
Will ask you "Are you sure" before you sell a craftable/rare/seasonal weapon
Fixes to VR menus
VR Bug Fixed: hud disappearing when changing camera with joypad
Fixed the Yellow Sun being pink
Few other minor things
Beta 0.22.5 - 17/04/2020
Can now remap joypad buttons
Lots more planet text (thanks Arthur)
3 new random sector events
Starfighter: Disputed Galaxy included in "Extras"
New Dartian Equipment/loot
Can now have up to 200 slots in storage
Fixed the bug with some primary weapon not being as accurate as they should
VR: should be able to accept incoming messages with the Action button, and deny with the radar button - ive not properly tested
Will try putting up a linux version
Can switch the HUD font in the options menu - still not really happy with either, but this will make it easier to try out new ones - any ideas, let me know
Fixed some issues with Boss fights
Ship turrets should now ignore neutral targets
Acceleration notched up a bit faster
Some stat adjustments and minor fixes
New star systems progressed and new mission system progressed
Beta 0.22.3 - 04/04/2020
More sheenite spawns
Fixed issue with 'background' black holes sometimes being too close
Generally improved background black holes.
Tried some black text outlines on some things - let me know what you think
2 new Radii mines
Hopefully fixed the error when completing a coop mission - but havent properly tested
Couple of minor tweaks
Beta 0.22.2 - 03/04/2020
New Race: Sheenites
Acceleration now much faster
Distress calls - now have a little box 'ringing' so that you can show/ignore rather thjan it obscuring your view
Black holes have had a facelift
Black holes gravity altered
Black holes & other similar things now appear in background sometimes
Fixed a bug with the confetti bomb
- RadiiNew death, Decoy added some other tweaks
Added a turret to the Cronos
Co-op missions in, but not properly finished - so probably buggy
VR: Can now grab items from menu plinths
Fixed issues with low mass systems - high mass ships appearing sometimes
Fixed bug with bug reporter priorities
Some other fixes
Source
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