Full notes
Full Starcom: Nexus update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Gameplay
- UI and audio
- Maps
Starcom: Nexus changes
Update 0.16 is now available as an opt-in Beta.
Assuming no major problems, that version will become the default branch sometime next week.
To opt-in now, you just need to right-click on the game in your library, choose properties and go to the Betas tab. There is no password.
Click here to see detailed instructions.
If you are playing 0.14 (the current default build) there are quite a few changes, particularly in the late game. This is the first version with an ending to the story line.
Non-spoilery list of changes since 0.14:
End game scenario
New technologies
New anomalies, now totaling over 200 unique
New space artifacts and discoveries
New side missions/side-quests
New alien races
Improvements to mission log system
Changes to early game/tutorial
Havok more powerful, also targets asteroids and debris
Changes to music tracks
Objective indicators on map
Improvements to controller support
Players can now mod the stat modifiers from techs (See StarcomNexus_Data/StreamingAssets/Mods/readme.txt in your game install folder)
Various minor gameplay adjustments
Numerous bug fixes.
As always, if you encounter any bugs or have any questions or suggestions, submit them via F8, post in the discussion forum or join the game's Discord.
Note that save games are not compatible across content updates, but you always have the option of switching to a previous build to keep playing an older save.
Source
Changelog.gg summarizes and formats this update. How we read updates.
