Full notes
Full Starcom: Nexus update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
- Gameplay
- Compatibility
Starcom: Nexus changes
Version 0.14 is now live on the main, "default" branch. Here's a list of non-spoilery changes since 0.12.x (version 0.13 was an opt-in only branch):
Drone launcher tech
Warp hopper "shockwave" tech
Faster deep space "cruise" speed, techs to boost
More sectors
More planet anomalies
Map tooltips for planets, stars and artifacts
Ship speed in HUD
Changes to storm nebula
Corrected armor module values
Additional late game missions, content
Deep space discoveries
Improved mission log filter UI
Changed tech drop unlocks to make "bad rolls" less likely to keep players from acquiring a tech
More enemy ships
New threat model (used to calculate random encounters)
New alien race
New music tracks
Some fully procedural star systems
Load game screen shows thumbnail of last anomaly surveyed, to help identify save points
Added ability to delete saves from load game screen
Fixes to visibility system (determining who can see what)
Improvements to controller support
Option to disable controller auto-detect
Loading screen tips
Misc balance changes, tech costs
Misc bug fixes
Also, there's a feature priority poll on the website. If you've played the game, vote on what you'd like me to prioritize in the next updates. Save games are not compatible with content updates, but if you were in the middle of a game, don't panic. Your save game is still there and can be accessed by rolling back your client. The version you probably want is Beta 0.12 Stable. See here for instructions . As always, if you encounter any bugs or have any questions or suggestions, submit them via F8, post in the discussion forum or join the game's Discord. Thanks for playing Starcom: Nexus! - Kevin
Source
Changelog.gg summarizes and formats this update. How we read updates.
