Full notes
Full Starcom: Nexus update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Compatibility
- Maps
- UI and audio
Starcom: Nexus changes
Starcom: Nexus has now been updated to 0.12.4 on the main, "default" branch. The previous default was 0.10.3, so if that's the last one you played, there are quite a few changes. Here is the spoiler-free list of the major ones if you missed last weekend's update.
Universe is now generated with a hybrid procedural/designed system. Some sectors are procedurally generated, some are designed, some are a combination.
Bigger universe. There are now close to 100 star systems with over 300 planets, over half of which have some kind of anomaly or discovery.
130+ unique planetary anomalies/scan discoveries.
New alien races.
New technologies.
New weapons.
New missions/side-quests.
New achievements.
Updated trade system.
Experimental difficulty settings.
Improved controller support.
Players can now leave notes on the map by right-clicking.
Improvements to the mission log including search function.
Updates to localization.
Various balances changes.
Misc. bug fixes.
Save games are not compatible with content updates, but if you were in the middle of a game, don't panic. Your save game is still there and can be accessed by rolling back your client. The version you probably want is Beta 0.10 Stable. See here for instructions . As always, if you encounter any bugs or have any questions or suggestions, submit them via F8, post in the discussion forum or join the game's Discord. Thanks for playing Starcom: Nexus! - Kevin
Source
Changelog.gg summarizes and formats this update. How we read updates.
