Full notes
Full Starcom: Nexus update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Maps
- Compatibility
Starcom: Nexus changes
Version 0.16.1 is now live on the main, "default" branch.
If you have been playing 0.14 (the current default build) there are quite a few changes, particularly in the late game. This is the first version with an ending to the story line.
Non-spoilery list of changes since 0.14:
End game scenario
New technologies
New anomalies, now totaling over 200 unique
New space artifacts and discoveries
New side missions/side-quests
New alien races
Improvements to mission log system
Changes to early game/tutorial
Havok more powerful, also targets asteroids and debris
Changes to music tracks
Objective indicators on map
Improvements to controller support
Players can now mod the stat modifiers from techs (See StarcomNexus_Data/StreamingAssets/Mods/readme.txt in your game install folder)
Various minor gameplay adjustments
Numerous bug fixes.
Save games are not compatible with content updates, but if you were in the middle of a game, don't panic. Your save game is still there and can be accessed by rolling back your client. See here for instructions.
As always, if you encounter any bugs or have any questions or suggestions, submit them via F8, post in the discussion forum or join the game's Discord.
Thanks for playing Starcom: Nexus!
Kevin
Source
Changelog.gg summarizes and formats this update. How we read updates.
