In this update2
Full notes
Full Starbrew Station update
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Repeated intro
Hey Station Managers!
What changed
- Performance
- Fixes
- Events
- Compatibility
- UI and audio
- Gameplay
Starbrew Station changes
Quick hotfix addressing save system stability and a boss fight issue that some players were running into.
Bug Fixes
Fixed boss fight getting stuck in "Training Active" state - Loading a save after defeating the boss could leave you unable to re-summon or fight the boss again. This is now properly reset on load
Fixed save data loss for boss variant, minigame tutorials, and prestige sub-modules - Boss alien name/type, minigame tutorial completion, specializations, milestones, and challenges now correctly persist across save/load cycles
Fixed save corruption race condition - Auto-save could fire during a load, snapshotting a partially-restored state. Saves are now locked during loading
Fixed playtime and daily rewards resetting on prestige - Total playtime and daily reward streaks are now properly preserved when you prestige
Fixed atomic save writes - Save file writes now use a safer 3-step rename pattern to prevent data loss if the game crashes mid-save
Fixed stuck states after force-quitting during boss fight or prestige
Fixed minigame data loss after loading a legacy save
Fixed dialog leak in save compatibility prompt
Fixed various type validation and boundary checks in the save system
Improvements
Achievements window now has a close button (X) in the upper right corner
Achievements window can now be closed with the cancel/back input even when the tutorial overlay is active
Thanks for the bug reports - this hotfix should make saves much more reliable. If you run into any issues, please let us know in the discussions or leave a review! See you on the station! - The Lost Rabbit Digital Team
Source
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