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Steam News3 April 20263mo ago

Starbrew Station v1.5.30 Patch Notes

Hey Station Managers! Big update incoming! We've been heads-down working through your feedback and this patch has a lot of fixes in it.

In this update4

Full notes

Full Starbrew Station update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey Station Managers!

What changed

7 fixes0 additions3 changes0 removals
  • Gameplay
  • UI and audio
  • Performance
  • Store
fixedMinigamesFix garden black screen, pachinko invisible balls, achievement buff timing
fixedBug FixesFix new game in slot 2 loading slot 1 data instead of starting fresh
fixedBug FixesFix construction buoy progress bar using lifetime credits instead of current
fixedBug FixesFix gameplay manager init failure and PauseMenu animation reference
fixedBug FixesFix Console API usage: use Array for arguments, fix NumberFormatter call
fixedBug FixesFix crash, black screen, buff overflow, invisible balls, and type error

Starbrew Station changes

fixedFix garden black screen, pachinko invisible balls, achievement buff timing
fixedFix new game in slot 2 loading slot 1 data instead of starting fresh
fixedFix construction buoy progress bar using lifetime credits instead of current
fixedFix gameplay manager init failure and PauseMenu animation reference
fixedFix Console API usage: use Array for arguments, fix NumberFormatter call

Big update incoming!

We've been heads-down working through your feedback and this patch has a lot of fixes in it.

Minigames

  • Fix garden black screen, pachinko invisible balls, achievement buff timing

Quality of Life

  • Refactor code modularity: extract core abstractions and decompose large managers

  • Modularize largest files: extract UIAnimations, UIEffects, and data files

  • Install Rabbit Developer Console addon and register autoloads

Bug Fixes

  • Fix new game in slot 2 loading slot 1 data instead of starting fresh

  • Fix construction buoy progress bar using lifetime credits instead of current

  • Fix gameplay manager init failure and PauseMenu animation reference

  • Fix Console API usage: use Array for arguments, fix NumberFormatter call

  • Fix crash, black screen, buff overflow, invisible balls, and type error

Performance

  • Reset manager state on menu return and fix FloatingTextPool errors

  • Fix compile errors: FloatingTextPool class_name conflict and PauseMenu animation calls

  • Improve game engagement: pooled floating text, purchase milestones, Rush Hour countdown, credits pulse

Thanks for playing Starbrew Station and for all the feedback - it genuinely shapes where this game goes next. If you run into any issues, drop a note in the discussions or leave a review. It really helps! Brew on, Commanders! - David McHale (HeartCoded) & the Lost Rabbit Digital team Discord · Steam

Source

Steam News / 3 April 2026

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