Full notes
Full Star of Providence update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Balance
- Fixes
- Store
- UI and audio
- Gameplay
Star of Providence changes
Fixed a crash that could occur when switching weapons as Armsmaster while firing a ringshot razor
Razor shouldn't crash when you run out of ammo as Chaos Ship, either
Prototype Genocide AB active buffed from 6 charges required to 2.
Nerfed some attacks on Warden, especially on loops
Razors now deal increased damage at a lower firing rate - they were very overtuned after their QOL improvements in last week's patch.
Fixed a bug that resulted in Microcore's boss title not appearing at the start of the fight.
Fixed a bug where you could teleport out of the boss room after using the Handheld game.
The Glowing Rune cartridge now instantly reveals bosses and minibosses when picked up.
Scrambler AB active can no longer destroy off-screen weapons in shops.
Voltaic Thruster works in boss rooms
The plate cart can appear on SD now.
Fixed skully's base fire rate appearing to be 89%
Fixed blink's description on English/German to no longer lie, other languages pending
Fixed a few enemies that were unaffected by Stealth
Reworded the controller menu description for strafing in Spanish
Firepipes won't fire without a foundation
Fixed an issue with runics targeting wallbound enemies (particularly Pollyp)
Fixed some situations where the needle cart did not function
Ascended one is now properly added to Bestiary when killed
Source
Changelog.gg summarizes and formats this update. How we read updates.
