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Steam News23 July 20241y ago

Dev logs #14 - interface improvement, general polishing

Hey Everyone! We're thrilled to share some exciting updates and improvements that we've made in Sporeborn Dark over the last few weeks.

Full notes

Full Sporeborn Dark update

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What changed

5 fixes4 additions1 change0 removals
  • UI and audio
  • Balance
  • Gameplay
  • Fixes
  • Performance
addedHey Everyone!We're thrilled to share some exciting updates and improvements that we've made in Sporeborn Dark over the last few weeks. New dev log #14 focuses on improving the user interface, adding an in-game feedback form and adding a statistics screen upon completing the game as well.
changedHey Everyone!Updated user interface
addedHey Everyone!Added a dependency between stamina and hunger
addedHey Everyone!Added an in-game feedback form
addedHey Everyone!Added a statistics screen upon completing the game
fixedHey Everyone!fixed issues of a persistent heartbeat after restarting the game

Hey Everyone!

We're thrilled to share some exciting updates and improvements that we've made in Sporeborn Dark over the last few weeks. New dev log #14 focuses on improving the user interface, adding an in-game feedback form and adding a statistics screen upon completing the game as well.

Big changes:

  • Updated user interface

  • Added a dependency between stamina and hunger

  • Added an in-game feedback form

  • Added a statistics screen upon completing the game

  • Performed visual polishing, level generation adjustments and tweaks to existing game objects

Smaller changes:

  • fixed issues of a persistent heartbeat after restarting the game

  • fixed issues with a black screen and game crash when closing the elevator with a monster inside

  • fixed issues with bullets hitting dead monster's corpses

  • fixed incorrect sequence: death message followed by victory in an elevator

  • fixed an issue where canceling the reload animation allowed aiming but didn’t stop the reload process

Source

Steam News / 23 July 2024

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