Full notes
Full Sporeborn Dark update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Fixes
Sporeborn Dark changes
Thanks for your feedback, we've made some hot fixes based on it. We also added a few things that didn't make it to the release.
So here's a short list of changes, just to keep you up to date:
Big load optimization
Small optimization of in-game process
Remove the movement after death of monsters
Limit spawn notes that are not important to the plot
Fix lighting in the passageways
Correct the animation of death of the main character
Correct ammo drop from broken weapons
Corrected NPC animations
Adjust the difficulty of a large monster
Source
Changelog.gg summarizes and formats this update. How we read updates.
