Full notes
Full Sporeborn Dark update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Fixes
- UI and audio
Hey everyone!
Since we dropped the demo for Sporeborn Dark, we’ve been hard at work preparing and polishing the game. New dev log #13 consists of a significant number of improvements and bug fixes, such as new textures, animations, balance tweaks and more.
Big changes:
Added a bunch of new floor textures to make the levels look more interesting
Added a new monster: a spider that shoots tentacles
Added shotgun animations
Improved the reduction of visibility when fear increases
Polished up some of the character and monster animations
Improved the game’s balance
Smaller changes:
fixed disappearing cursor when the monster kills the character
fixed a bug with the game launch where sometimes the "Press any button" message didn’t appear, resulting in a black screen
the spider now pushes furniture with less ease
fixed monster revival issue after shotgun shot
Source
Changelog.gg summarizes and formats this update. How we read updates.
