Full notes
Full Sporeborn Dark update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey! Since the last log we've mostly been polishing smoothly transitioning into developing new mechanics.
What changed
0 fixes1 addition5 changes0 removals
- Gameplay
- UI and audio
- Performance
- Balance
addedHey! Since the last log we've mostly been polishing smoothly transitioning into developing new mechanics.
changedVisual UI edits
changedImplemented spawn of additional cells for clean generation of levels
changedImproved flickering of lamps
changedBalance tweaks
changedOptimization
Sporeborn Dark changes
addedHey! Since the last log we've mostly been polishing smoothly transitioning into developing new mechanics.
changedVisual UI edits
changedImplemented spawn of additional cells for clean generation of levels
changedImproved flickering of lamps
changedBalance tweaks
Dev Logs:
Improvement of inpute disabling when using items
Visual UI edits
Implemented spawn of additional cells for clean generation of levels
Improved flickering of lamps
Camera shake system
Balance tweaks
Optimization
Source
Changelog.gg summarizes and formats this update. How we read updates.
