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Full Spellsphere update
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What changed
- Compatibility
- Gameplay
Spellsphere changes
Hi all, Got some more sad news about the release of Spellsphere's beta. Though Spellsphere is still my passion, I find it harder and harder to get the motivation to work on it. As such, I am announcing that Spellsphere's beta will take even more time to come out. Don't worry, as the game will still be worked on, it just won't be top priority. There is still an update coming out soon that will bring systems such as save/load, pausing, and a proper title screen.
Instead,
Let me introduce you to some other games I am working on and am passionate about finishing, that will each be developed and released soon.
INFINITY CHAMBER - My top priority right now as far as games go, INFINITY CHAMBER. It is a post-apocalyptic, 2D, gameplay-focused unique game that is a mix of fighting and beat 'em up. It will play similarly to games such as GUILTY GEAR -STRIVE-, Brawlhalla, YOMI hustle, Dying Light, and Pokémon.
Extraction - Extracion is another game I'm working on. It is a unique, sidescrolling Horror Game where a tapeworm that feeds off of adrenaline has gotten into the protagonist's brain, and is changing his perception of reality for the worst. Inspirations include Silent Hill: Shattered Memories and FAITH: The Unholy Trinity
The Endless FIght Against Numerous Gods - The Endless FIght Against Numerous Gods, or TEFANG for short, is a 2d boss-rush game where you have to fight against randomly-generated deities terrorizing villages. It is similar to games such as Rogue Legacy, Terraria, and Cuphead.
Again, I'm sorry for the numerous Spellsphere delays, but this is an announcement of all the games I'm currently designing and developing.
Source
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