Full notes
Full Spellmasons update
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Repeated intro
Hello fellow Spellmasons!
What changed
- Events
- Gameplay
Spellmasons changes
I started working on Spellmasons 4 years ago because I love playing multiplayer games with my friends and I wanted to create a unique kind of spellcasting game that would make players feel like Wizards!
Spellmasons has been 100% self-funded and oh boy has it been a challenge. I've quit 3 separate jobs to resume work on Spellmasons and taken up new jobs when I ran out of money. But it has been totally worth it.
The player community has been so amazing - you all have really driven the direction of the game with lots of players suggesting spells, runes and features that made it into the game and a handful of incredible mods have been created.
If you want to help contribute to the future of Spellmasons, please nominate it for the "Labor of Love" category for Steam Awards!
Thank you all for your support!
Source
Changelog.gg summarizes and formats this update. How we read updates.
