Full notes
Full SPECTRE update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- UI and audio
Changes to maps:
Frostbite
Reaper stair wallwalking bug
Garage ceiling opening bug
Lighting reduction
Reaper sgarage stairway bug
Opened front of Garages
Reaper garage ledewalk issue
Garage roof access
HQ
Blast Door speed increase, reduiced idle open time.
L1 terminal repair bug
Added wallflip on L2 stairell in the interim. Will be reworking layout/
Changes to functionality: - various minor bugs relating to Repulsor, Melee, reloading, and how they interact - Objectives are now marked with an alphabetical letter to identify objectives better, and also assist in communication with partners
Things we are actively working on:
'Always-On-Screen' objective UI, this will assist Reapers/Spectres in determining direction of objectives and which objectives are being hacked. We were hoping this functionality would make it to this patch, but it requires some additional work before it's ready. Likely in the next coming days.
Enhanced controller suport
ADS sensitivity
Fixed/Enhanced voice chat / team voice chat
... and a whole lot more!
Thanks and enjoy!
- Fred and Jordan
Source
Changelog.gg summarizes and formats this update. How we read updates.
