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Steam News17 November 20241y ago

Patch 0.6.3.0 Weapon Mod Update

Weapon Mod Update Muzzlebreak - Muzzlebreak Recoil Reduction: 0.5 -> 0.65 - Updated Muzzlebreak UI info from "will reduce recoil massively" to "will reduce recoil considerably" Developer Thoughts: Currently there's no r

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What changed

0 fixes2 additions3 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
changedWeapon Mod Update
changedMuzzlebreak - Muzzlebreak Recoil Reduction: 0.5 -> 0.65 - Updated Muzzlebreak UI info from "will reduce recoil massively" to "will reduce recoil considerably"
addedLaser Dot - New: Lazer Dot Weapon Mod - Laser Dot Recoil reduction when hipfiring: 0.3 (It grants no benefits for ADS) - Laser Dot color matches reticle color - Laser can be toggled on and off with C key (Rebindable) (Turning Off the laser will also disable the recoil effects) - Laser Dot reduces gun bounce when shooting (this may potentially be turned into an overall effect scaled by total recoil instead of just a laser dot benefit) - Laser can be seen by other players - Laser does not turn off upon switching weapons (may be removed in future patch)
changedDeveloper Thoughts: In our continuous efforts to promote different playstyles and diversity, we felt like laser dots would be a great implementation. This is a great choice for hip firing, and further increases lethality at up close and medium range. Try picking the Laser Dot if you're looking to do some serious damage by beaming your opponents, no pun intended.
addedTracer Rounds - New: Tracer Rounds Bullet Mod - Tracer Rounds will appear as a projectile every 3 bullets fired (they do not apply additional damage) - Tracer Rounds will cause a bullet sound audio effect upon just missing you (it sounds like fewwwm, whoosh, zshoom) - Tracer Rounds are visible to everyone - Tracer rounds unlock hit marker sound effects and visuals (we are very interested in ideas on what visuals this could also unlock, let us know if you have any ideas) - Tracer Rounds unlock fear in your enemies
Muzzlebreak - Muzzlebreak Recoil Reduction:0.50.65Muzzlebreak - Muzzlebreak Recoil Reduction: increased, buff

Weapon Mod Update

Muzzlebreak - Muzzlebreak Recoil Reduction: 0.5 -> 0.65 - Updated Muzzlebreak UI info from "will reduce recoil massively" to "will reduce recoil considerably"

Developer Thoughts: Currently there's no reason not to take Muzzlebreak, it's good in every situation, and has nonexistent tradeoffs. It's still very good, just slightly less good.

Laser Dot - New: Lazer Dot Weapon Mod - Laser Dot Recoil reduction when hipfiring: 0.3 (It grants no benefits for ADS) - Laser Dot color matches reticle color - Laser can be toggled on and off with C key (Rebindable) (Turning Off the laser will also disable the recoil effects) - Laser Dot reduces gun bounce when shooting (this may potentially be turned into an overall effect scaled by total recoil instead of just a laser dot benefit) - Laser can be seen by other players - Laser does not turn off upon switching weapons (may be removed in future patch)

Developer Thoughts: In our continuous efforts to promote different playstyles and diversity, we felt like laser dots would be a great implementation. This is a great choice for hip firing, and further increases lethality at up close and medium range. Try picking the Laser Dot if you're looking to do some serious damage by beaming your opponents, no pun intended.

Tracer Rounds - New: Tracer Rounds Bullet Mod - Tracer Rounds will appear as a projectile every 3 bullets fired (they do not apply additional damage) - Tracer Rounds will cause a bullet sound audio effect upon just missing you (it sounds like fewwwm, whoosh, zshoom) - Tracer Rounds are visible to everyone - Tracer rounds unlock hit marker sound effects and visuals (we are very interested in ideas on what visuals this could also unlock, let us know if you have any ideas) - Tracer Rounds unlock fear in your enemies

Developer Thoughts: Tracer Rounds, the bullet choice for maximum clarity. We plan to experiment and find more creative ways for tracer rounds to benefit the reaper through abstract methods. Think of this as an information gathering tool

Source

Steam News / 17 November 2024

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